Clean up GUI Titles

This commit is contained in:
Len 2024-02-16 10:27:32 +01:00
parent dc6293eb45
commit 92b445f2a2
4 changed files with 5 additions and 4 deletions

View File

@ -19,7 +19,7 @@ public class IslandGUI extends GUIInventory {
@Override
protected Inventory createInventory() { // TODO - config
return Bukkit.createInventory(this, 27, MiniMessage.miniMessage().deserialize("<red>GUI"));
return Bukkit.createInventory(this, 27, MiniMessage.miniMessage().deserialize("<yellow>Island - main menu"));
}
@Override

View File

@ -27,7 +27,7 @@ public class MembersGUI extends GUIInventory {
@Override
protected Inventory createInventory() { // TODO - config
return Bukkit.createInventory(this, 54, MiniMessage.miniMessage().deserialize("<yellow>Island Members"));
return Bukkit.createInventory(this, 54, MiniMessage.miniMessage().deserialize("<yellow>Island - Members"));
}
@Override

View File

@ -22,7 +22,7 @@ public class SettingsGUI extends GUIInventory {
@Override
protected Inventory createInventory() { // TODO - config
return Bukkit.createInventory(this, 54, MiniMessage.miniMessage().deserialize("<red>GUI"));
return Bukkit.createInventory(this, 54, MiniMessage.miniMessage().deserialize("<yellow>Island - Settings"));
}
@Override

View File

@ -26,7 +26,7 @@ public class UpgradesGUI extends GUIInventory {
@Override
protected Inventory createInventory() { // TODO - config
return Bukkit.createInventory(this, 27, MiniMessage.miniMessage().deserialize("<red>GUI"));
return Bukkit.createInventory(this, 27, MiniMessage.miniMessage().deserialize("<yellow>Island - Upgrades"));
}
@Override
@ -36,6 +36,7 @@ public class UpgradesGUI extends GUIInventory {
// Todo - move to handlers, add costs, validation ...
// WorldBorder
addButton(10, createMenuButton(Material.GRASS_BLOCK, "Expand The world border", new ArrayList<>(), event -> {
player.sendRichMessage("<red>This feature is not implemented yet - please wait for a future update.");
// World islandWorld = CometSkyBlockPlugin.instance().worldGenerator().loadIslandWorld(island.worldName());
// if (islandWorld == null) {
// player.sendRichMessage("<red>Could not load islandWorld. Contact an administrator");