Update UpgradesGUI when upgrading.

This commit is contained in:
Len 2024-02-11 15:26:22 +01:00
parent bbcdcaa2c0
commit c5fed56fe9

View File

@ -53,6 +53,7 @@ public class UpgradesGUI extends GUIInventory {
} }
island.cobblegenLevel(island.cobblegenLevel() + 1); island.cobblegenLevel(island.cobblegenLevel() + 1);
player.sendRichMessage(islandMessages.cobbeGen().upgraded(), Placeholder.parsed("level", "<gold>" + island.cobblegenLevel() + "</gold>")); player.sendRichMessage(islandMessages.cobbeGen().upgraded(), Placeholder.parsed("level", "<gold>" + island.cobblegenLevel() + "</gold>"));
decorate(player);
})); }));
// Level // Level
addButton(12, createMenuButton(Material.EXPERIENCE_BOTTLE, "Increase your island level", List.of( addButton(12, createMenuButton(Material.EXPERIENCE_BOTTLE, "Increase your island level", List.of(
@ -66,7 +67,9 @@ public class UpgradesGUI extends GUIInventory {
return; return;
} }
Experience.changeExp(player, - xp); Experience.changeExp(player, - xp);
island.level(island.level() + 1);
player.sendRichMessage(islandMessages.level().upgraded()); player.sendRichMessage(islandMessages.level().upgraded());
decorate(player);
})); }));
// Difficulty // Difficulty
super.decorate(player); super.decorate(player);