Set difficulty to normal by default
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@@ -83,7 +83,7 @@ public class MasterWorldGenerator {
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if (newIsland == null) {
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if (newIsland == null) {
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return;
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return;
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}
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}
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newIsland.setDifficulty(Difficulty.EASY);
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newIsland.setDifficulty(Difficulty.NORMAL);
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newIsland.setGameRule(GameRule.DO_INSOMNIA, false);
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newIsland.setGameRule(GameRule.DO_INSOMNIA, false);
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// TODO Load a schematic into this world?
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// TODO Load a schematic into this world?
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// Currently random islands are generated by CometIslandGenerator()
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// Currently random islands are generated by CometIslandGenerator()
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