From da2f50032d6faa1a67a52f157c4487b192346fa3 Mon Sep 17 00:00:00 2001 From: Len <40720638+destro174@users.noreply.github.com> Date: Sun, 11 Feb 2024 15:14:22 +0100 Subject: [PATCH] Send message when Island levels up. --- .../cometskyblock/island/gui/UpgradesGUI.java | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java b/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java index cf1fc40..b5e443c 100644 --- a/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java +++ b/plugin/src/main/java/com/alttd/cometskyblock/island/gui/UpgradesGUI.java @@ -36,13 +36,13 @@ public class UpgradesGUI extends GUIInventory { // Todo - move to handlers, add costs, validation ... // WorldBorder addButton(10, createMenuButton(Material.GRASS_BLOCK, "Expand The world border", new ArrayList<>(), event -> { - World islandWorld = CometSkyBlockPlugin.instance().worldGenerator().loadIslandWorld(island.worldName()); - if (islandWorld == null) { - player.sendRichMessage("Could not load islandWorld. Contact an administrator"); - return; - } - WorldBorder worldBorder = islandWorld.getWorldBorder(); - worldBorder.setSize(worldBorder.getSize() + 250); +// World islandWorld = CometSkyBlockPlugin.instance().worldGenerator().loadIslandWorld(island.worldName()); +// if (islandWorld == null) { +// player.sendRichMessage("Could not load islandWorld. Contact an administrator"); +// return; +// } +// WorldBorder worldBorder = islandWorld.getWorldBorder(); +// worldBorder.setSize(worldBorder.getSize() + 250); })); // Cobble Gen addButton(11, createMenuButton(Material.COBBLESTONE, "Upgrade your cobble stone generator", new ArrayList<>(), event -> { @@ -65,7 +65,8 @@ public class UpgradesGUI extends GUIInventory { player.sendRichMessage(islandMessages.level().requiredXp(), Placeholder.parsed("requiredxp", "" + xp + "")); return; } - Experience.changeExp(player, player.getTotalExperience() - xp); + Experience.changeExp(player, - xp); + player.sendRichMessage(islandMessages.level().upgraded()); })); // Difficulty super.decorate(player);