Remove SpawnListener and adjust egg drop mechanics for difficulty-based spawning.
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@@ -28,8 +28,8 @@ public final class ItemUtils {
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case MAGENTA_ENDERMAN -> "Magenta";
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case PINK_HOGLIN -> "Pink";
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case WHITE_SKELETON -> "White";
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case LIGHT_GRAY_SILVERFISH -> "Light Grey";
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case GRAY_WITHER -> "Grey";
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case LIGHT_GRAY_SILVERFISH -> "Light Gray";
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case GRAY_WITHER -> "Gray";
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case BLACK_WITHER_SKELETON -> "Black";
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};
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}
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