From 3a0e5916944164981e173afec9c353e002c6a356 Mon Sep 17 00:00:00 2001 From: Teriuihi Date: Sun, 20 Oct 2024 20:40:35 +0200 Subject: [PATCH] Set speed components to zero in HoverText spawn packet. Added X, Y, and Z speed settings to zero in the HoverText spawn packet to prevent unexpected entity movement. This ensures the entity remains stationary as intended. --- src/main/java/com/alttd/halloween/leaderboard/HoverText.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/com/alttd/halloween/leaderboard/HoverText.java b/src/main/java/com/alttd/halloween/leaderboard/HoverText.java index ea74ae1..07ea991 100644 --- a/src/main/java/com/alttd/halloween/leaderboard/HoverText.java +++ b/src/main/java/com/alttd/halloween/leaderboard/HoverText.java @@ -40,6 +40,9 @@ public class HoverText { .write(0, location.getX()) .write(1, location.getY()) .write(2, location.getZ()); + spawnPacket.getIntegers().write(1, 0); // Speed X + spawnPacket.getIntegers().write(2, 0); // Speed Y + spawnPacket.getIntegers().write(3, 0); // Speed Z spawnPacket.getIntegers().write(4, 0); // Pitch spawnPacket.getIntegers().write(5, 0); // Yaw spawnPacket.getEntityTypeModifier().write(0, EntityType.ARMOR_STAND);