Update TODO.md to clarify loot generation requirements
Added specificity to loot generation tasks by emphasizing the randomness aspect.
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TODO.md
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TODO.md
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@ -24,8 +24,8 @@
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- [ ] Spawn players in a circle around the center
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- [ ] Prevent movement until the game starts
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- [ ] Loot
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- [ ] Only generate loot once per chest per round
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- [ ] Only generate loot in chests not placed by players
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- [ ] Only generate (random) loot once per chest per round
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- [ ] Only generate (random) loot in chests not placed by players
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- [ ] Track chests placed by players to accomplish this
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- [ ] Temporary power ups
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- [ ] See nearby players (glow)
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