adding more brackets might fix it?

This commit is contained in:
Teriuihi 2022-02-23 03:15:32 +01:00
parent 46f6e2d999
commit 0a35d4383d

View File

@ -25,9 +25,9 @@ public class Frame {
AParticles.forEach(AParticle -> {
ThreadLocalRandom current = ThreadLocalRandom.current();
AParticle.particleBuilder()
.location(tmpLocation.set(location.getX() + AParticle.x() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()),
location.getY() + AParticle.y() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()),
location.getZ() + AParticle.z() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range())))
.location(tmpLocation.set(location.getX() + AParticle.x() + ((AParticle.offset_range() == 0) ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range())),
location.getY() + AParticle.y() + ((AParticle.offset_range() == 0) ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range())),
location.getZ() + AParticle.z() + ((AParticle.offset_range() == 0) ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()))))
.receivers(Bukkit.getOnlinePlayers().stream()
.filter(player -> {
PlayerSettings playerSettings = PlayerSettings.getPlayer(player.getUniqueId());