Activate particle when clicked on in the gui

This commit is contained in:
Teriuihi 2022-01-13 21:25:49 +01:00
parent a5d7afe556
commit 2f650e7b32

View File

@ -1,19 +1,69 @@
package com.alttd.gui.actions;
import com.alttd.database.Queries;
import com.alttd.gui.GUIAction;
import com.alttd.objects.ParticleSet;
import com.alttd.storage.PlayerSettings;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Objects;
public class ActivateParticleSet implements GUIAction {
ParticleSet particleSet;
Inventory inventory;
int slot;
public ActivateParticleSet(ParticleSet particleSet) {
public ActivateParticleSet(ParticleSet particleSet, Inventory inventory, int slot) {
this.particleSet = particleSet;
this.inventory = inventory;
this.slot = slot;
}
@Override
public void click(Player player) {
//TODO activate particle
boolean enable = false;
ItemStack itemStack = inventory.getItem(slot);
if (itemStack != null)
enable = updateItem(itemStack, player);
PlayerSettings playerSettings = PlayerSettings.getPlayer(player.getUniqueId());
if (enable)
playerSettings.addParticle(particleSet.getAPartType(), particleSet);
else
playerSettings.removeParticle(particleSet.getAPartType());
}
private boolean updateItem(@NotNull ItemStack itemStack, Player player) {
boolean enable;
ItemMeta itemMeta = itemStack.getItemMeta();
if (itemMeta.hasEnchants()) {
itemMeta.getEnchants()
.forEach((enchantment, integer) -> itemMeta.removeEnchant(enchantment));
Queries.removeParticle(player.getUniqueId(), particleSet.getAPartType());
enable = false;
} else {
Arrays.stream(inventory.getContents())
.filter(Objects::nonNull)
.forEach(item -> {
ItemMeta meta = item.getItemMeta();
meta.getEnchants().forEach((enchantment, integer) -> meta.removeEnchant(enchantment));
item.setItemMeta(meta);
});
itemMeta.addEnchant(Enchantment.ARROW_INFINITE, 1, true);
itemMeta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
Queries.addParticle(player.getUniqueId(), particleSet.getAPartType(), particleSet.getParticleId());
enable = true;
}
itemStack.setItemMeta(itemMeta);
inventory.setItem(slot, itemStack);
player.updateInventory();
return enable;
}
}