Added delay

Made particles dependent on player yaw
This commit is contained in:
2022-02-23 03:54:02 +01:00
parent 5e13b9ed2d
commit 3ef9fb534e
10 changed files with 87 additions and 24 deletions
+16 -9
View File
@@ -3,18 +3,21 @@ package com.alttd.objects;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import java.util.concurrent.TimeUnit;
public enum APartType { //TODO add description?
HEAD("HEAD", "Head", Material.PLAYER_HEAD, null, false),
TRAIL("TRAIL", "Trail", Material.GOLD_INGOT, null, false),
BREAK_PLACE_BLOCK("BREAK_PLACE_BLOCK", "Break/place block", Material.GRASS_BLOCK, null, true),
DEATH("DEATH", "Death", Material.SKELETON_SKULL, null, true),
KILL("KILL", "Kill", Material.DIAMOND_SWORD, null, true),
CLICK_BLOCK("CLICK_BLOCK", "Right click block", Material.DIAMOND_BLOCK, null, true),
TELEPORT_ARRIVE("TELEPORT", "Teleport", Material.DRAGON_EGG, null, true);
HEAD("HEAD", "Head", Material.PLAYER_HEAD, 0,null, false),
TRAIL("TRAIL", "Trail", Material.GOLD_INGOT, 0, null, false),
BREAK_PLACE_BLOCK("BREAK_PLACE_BLOCK", "Break/place block", Material.GRASS_BLOCK, TimeUnit.SECONDS.toMillis(5), null, true),
DEATH("DEATH", "Death", Material.SKELETON_SKULL, TimeUnit.SECONDS.toMillis(30), null, true),
KILL("KILL", "Kill", Material.DIAMOND_SWORD, TimeUnit.SECONDS.toMillis(5), null, true),
CLICK_BLOCK("CLICK_BLOCK", "Right click block", Material.DIAMOND_BLOCK, TimeUnit.SECONDS.toMillis(60), null, true),
TELEPORT_ARRIVE("TELEPORT", "Teleport", Material.DRAGON_EGG, TimeUnit.SECONDS.toMillis(5), null, true);
private final String name;
private final String displayName;
private final Material material;
private final long delay;
private ItemStack itemStack;
private final boolean event;
@@ -30,6 +33,10 @@ public enum APartType { //TODO add description?
return material;
}
public long getDelay() {
return delay;
}
public ItemStack getItemStack() {
return itemStack;
}
@@ -42,12 +49,12 @@ public enum APartType { //TODO add description?
return event;
}
APartType(String name, String displayName, Material material, ItemStack itemStack, boolean event) {
APartType(String name, String displayName, Material material, long delay, ItemStack itemStack, boolean event) {
this.name = name;
this.displayName = displayName;
this.material = material;
this.delay = delay;
this.itemStack = itemStack;
this.event = event;
}
}
@@ -11,6 +11,8 @@ import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
public class ParticleSet {
@@ -32,18 +34,32 @@ public class ParticleSet {
this.itemStack = itemStack;
}
public void run(Location location) {
public void run(Location location, UUID uuid) {
if (tooSoon(uuid))
return;
FrameSpawnerLocation frameSpawnerLocation = new FrameSpawnerLocation(repeat, repeatDelay, frames, location);
frameSpawnerLocation.runTaskTimerAsynchronously(AltitudeParticles.getInstance(), 0, frameDelay);
}
public void run(Player player, PlayerSettings playerSettings) {
public void run(Player player, PlayerSettings playerSettings, UUID uuid) {
if (tooSoon(uuid))
return;
if (Config.DEBUG)
Logger.info("Starting particle set % for %.", uniqueId, player.getName());
FrameSpawnerPlayer frameSpawnerPlayer = new FrameSpawnerPlayer(repeat, repeatDelay, frames, player, playerSettings, aPartType, uniqueId);
frameSpawnerPlayer.runTaskTimerAsynchronously(AltitudeParticles.getInstance(), 0, frameDelay);
}
private boolean tooSoon(UUID uuid) {
PlayerSettings ps = PlayerSettings.getPlayer(uuid);
if (ps.canRun(aPartType))
{
ps.run(aPartType);
return false;
}
return true;
}
public APartType getAPartType() {
return aPartType;
}