From 46f6e2d99903a0120e433f6b22b8604c2c51e3b2 Mon Sep 17 00:00:00 2001 From: Teriuihi Date: Wed, 23 Feb 2022 02:44:42 +0100 Subject: [PATCH] Only get random offset when offset isn't 0 --- src/main/java/com/alttd/objects/Frame.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/alttd/objects/Frame.java b/src/main/java/com/alttd/objects/Frame.java index f857e17..88739d0 100644 --- a/src/main/java/com/alttd/objects/Frame.java +++ b/src/main/java/com/alttd/objects/Frame.java @@ -25,9 +25,9 @@ public class Frame { AParticles.forEach(AParticle -> { ThreadLocalRandom current = ThreadLocalRandom.current(); AParticle.particleBuilder() - .location(tmpLocation.set(location.getX() + AParticle.x() + current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()), - location.getY() + AParticle.y() + current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()), - location.getZ() + AParticle.z() + current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()))) + .location(tmpLocation.set(location.getX() + AParticle.x() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()), + location.getY() + AParticle.y() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()), + location.getZ() + AParticle.z() + AParticle.offset_range() == 0 ? 0 : current.nextDouble(-AParticle.offset_range(), AParticle.offset_range()))) .receivers(Bukkit.getOnlinePlayers().stream() .filter(player -> { PlayerSettings playerSettings = PlayerSettings.getPlayer(player.getUniqueId());