Made changes and didn't push inbetween so i forgot it all
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@ -10,10 +10,13 @@ import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.inventory.TradeSelectEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.MerchantRecipe;
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public class GUIListener implements Listener {
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/**
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* Handles clicking inside a gui
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* @param event gui click event
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*/
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@EventHandler
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public void onClick(InventoryClickEvent event){
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if (!(event.getWhoClicked() instanceof Player player)){
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@ -41,6 +44,11 @@ public class GUIListener implements Listener {
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}
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}
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/**
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* Handles clicking on an item in a gui result slot
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* @param event click event
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* @param gui gui that was clicked in
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*/
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private void onResultSlotClick(InventoryClickEvent event, GUI gui) {
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ItemStack currentItem = event.getCurrentItem();
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if (currentItem == null)
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@ -1,12 +1,17 @@
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package com.alttd.util;
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import com.alttd.config.WorthConfig;
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import jdk.swing.interop.SwingInterOpUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.inventory.*;
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import org.bukkit.material.MaterialData;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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public class Utilities {
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/**
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@ -48,33 +53,50 @@ public class Utilities {
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/**
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* Get the worth of the material an ItemStack consists of
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*
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* @param item to get the worth of
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* @param item to get the worth of
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* @param blockedMaterial Material to ignore set to null on initial call
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* @return Worth of the item as a double
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*/
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private static double getWorth(ItemStack item, Material blockedMaterial) {
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if (item == null)
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return -1;
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if (WorthConfig.prices.containsKey(item.getType()))
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return WorthConfig.prices.getDouble(item.getType());
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double price = -1;
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List<Recipe> recipes = Bukkit.getRecipesFor(item);
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System.out.println(item.getType());
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for (Recipe recipe : recipes) {
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double possiblePrice;
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if (recipe instanceof ShapedRecipe shapedRecipe) {
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Collection<ItemStack> values = shapedRecipe.getIngredientMap().values();
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if (values.stream().anyMatch(itemStack -> itemStack.getType().equals(blockedMaterial)))
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List<ItemStack> values = shapedRecipe.getIngredientMap().values().stream().toList();
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if (!values.isEmpty() && blockedMaterial != null && values.stream()
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.anyMatch(itemStack -> itemStack != null && itemStack.getType().equals(blockedMaterial)))
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continue;
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possiblePrice = getWorth(values.stream().toList(), item.getType());
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if (price == -1 || price > possiblePrice)
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possiblePrice = getWorth(values, item.getType());
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if (price < possiblePrice)
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price = possiblePrice;
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} else if (recipe instanceof ShapelessRecipe shapelessRecipe) {
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if (shapelessRecipe.getIngredientList().stream().anyMatch(itemStack -> itemStack.getType().equals(blockedMaterial)))
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if (shapelessRecipe.getIngredientList().stream()
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.anyMatch(itemStack -> itemStack.getType().equals(blockedMaterial)))
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continue;
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possiblePrice = getWorth(shapelessRecipe.getIngredientList(), item.getType());
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if (price == -1 || price > possiblePrice)
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if (price < possiblePrice)
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price = possiblePrice;
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} else if (recipe instanceof FurnaceRecipe furnaceRecipe) {
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possiblePrice = getWorth(furnaceRecipe.getInput(), item.getType());
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if (price == -1 || price > possiblePrice)
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} else if (recipe instanceof CampfireRecipe campfireRecipe) {
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possiblePrice = getWorth(campfireRecipe.getInput(), item.getType());
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if (price < possiblePrice)
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price = possiblePrice;
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} else if (recipe instanceof StonecuttingRecipe stonecuttingRecipe) {
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possiblePrice = getWorth(stonecuttingRecipe.getInput(), item.getType());
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if (price < possiblePrice)
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price = possiblePrice;
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} else if (recipe instanceof CookingRecipe cookingRecipe) {
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if ((recipe instanceof FurnaceRecipe || recipe instanceof BlastingRecipe ) &&
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!cookingRecipe.getInput().getType().isBlock() &&
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!cookingRecipe.getInput().getType().equals(Material.CLAY_BALL)) //Needs exception for clay ball idk a better way to do it...
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continue;
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possiblePrice = getWorth(cookingRecipe.getInput(), item.getType());
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if (price < possiblePrice)
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price = possiblePrice;
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}
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}
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@ -84,16 +106,19 @@ public class Utilities {
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/**
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* Get the total worth of a list of ItemStack's (amount of items in ItemStack is ignored)
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*
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* @param items Items to get the worth of
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* @param items Items to get the worth of
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* @param blockedMaterial Material to ignore set to null on initial call
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* @return Worth of ItemStack as a double
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*/
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private static double getWorth(List<ItemStack> items, Material blockedMaterial) {
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double price = 0;
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for (ItemStack item : items) {
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if (item == null)
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continue;
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double tmp = getWorth(item, blockedMaterial);
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if (tmp == -1)
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return -1;
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WorthConfig.prices.put(item.getType(), Utilities.round(tmp, 2));
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price += tmp;
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}
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return price;
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