Use player instead of just the location they were at when the event fired
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@ -44,7 +44,7 @@ public class PlayerJoinListener implements Listener {
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ParticleSet particleSet = finalPlayerSettings.getParticles(aPartType);
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if (particleSet == null)
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return;
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particleSet.run(player.getLocation());
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particleSet.run(player);
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});
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}
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}.runTaskAsynchronously(AltitudeParticles.getInstance());
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