Charge money/give money when buying/selling
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@ -80,10 +80,11 @@ public final class Config extends AbstractConfig {
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VILLAGER_NAME = config.getString("idkyet.villager-name", VILLAGER_NAME); //TODO change path
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VILLAGER_NAME = config.getString("idkyet.villager-name", VILLAGER_NAME); //TODO change path
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}
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}
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public static final String NOT_ENOUGH_MONEY = "<red>You only have $<money>, you need at least $<price> for this purchase.</red>";
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public static String NOT_ENOUGH_MONEY = "<red>You only have $<money>, you need at least $<price> for this purchase.</red>";
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public static final String PURCHASED_ITEM = "<green>You bought <amount> <item> for <price>!</green>";
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public static String PURCHASED_ITEM = "<green>You bought <amount> <item> for <price>!</green>";
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private static void loadMessages() {
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private static void loadMessages() {
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NOT_ENOUGH_MONEY = config.getString("messages.not-enough-money", NOT_ENOUGH_MONEY);
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PURCHASED_ITEM = config.getString("messages.purchased-item", PURCHASED_ITEM);
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}
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}
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private static void loadVillagerTypes() {
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private static void loadVillagerTypes() {
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