Clone static itemstack before modifying it
This commit is contained in:
parent
cc60244fd0
commit
907ad4819e
|
|
@ -44,7 +44,7 @@ public class ChooseParticleGUI extends DefaultGUI {
|
||||||
for (ParticleSet particleSet : availableParticles) {
|
for (ParticleSet particleSet : availableParticles) {
|
||||||
if (i >= 25) //leave the last 2 slots of the inventory open
|
if (i >= 25) //leave the last 2 slots of the inventory open
|
||||||
return;
|
return;
|
||||||
ItemStack itemStack = particleSet.getItemStack();
|
ItemStack itemStack = particleSet.getItemStack().clone();
|
||||||
ParticleSet activeParticleSet = playerSettings.getParticles(aPartType);
|
ParticleSet activeParticleSet = playerSettings.getParticles(aPartType);
|
||||||
|
|
||||||
if (activeParticleSet != null && playerSettings.getParticles(aPartType).equals(particleSet)) {
|
if (activeParticleSet != null && playerSettings.getParticles(aPartType).equals(particleSet)) {
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user