Disable particles if player turns them off
Don't let player turn on particles without seeing them
This commit is contained in:
@@ -21,5 +21,12 @@ public class ToggleParticlesActive implements GUIAction {
|
|||||||
boolean result = playerSettings.toggleParticlesActive();
|
boolean result = playerSettings.toggleParticlesActive();
|
||||||
openParticleGUI.updateSettingSlots(playerSettings);
|
openParticleGUI.updateSettingSlots(playerSettings);
|
||||||
Queries.setParticlesActive(player.getUniqueId(), result);
|
Queries.setParticlesActive(player.getUniqueId(), result);
|
||||||
|
if (!result || playerSettings.isSeeingParticles()) {
|
||||||
|
openParticleGUI.updateSettingSlots(playerSettings);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
boolean result2 = playerSettings.toggleSeeingParticles();
|
||||||
|
openParticleGUI.updateSettingSlots(playerSettings);
|
||||||
|
Queries.setParticlesActive(player.getUniqueId(), result2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,7 +19,15 @@ public class ToggleSeeParticles implements GUIAction {
|
|||||||
@Override
|
@Override
|
||||||
public void click(Player player) {
|
public void click(Player player) {
|
||||||
boolean result = playerSettings.toggleSeeingParticles();
|
boolean result = playerSettings.toggleSeeingParticles();
|
||||||
openParticleGUI.updateSettingSlots(playerSettings);
|
|
||||||
Queries.setSeeingParticles(player.getUniqueId(), result);
|
Queries.setSeeingParticles(player.getUniqueId(), result);
|
||||||
|
|
||||||
|
if (result || !playerSettings.hasActiveParticles()) {
|
||||||
|
openParticleGUI.updateSettingSlots(playerSettings);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
boolean result2 = playerSettings.toggleParticlesActive();
|
||||||
|
openParticleGUI.updateSettingSlots(playerSettings);
|
||||||
|
Queries.setParticlesActive(player.getUniqueId(), result2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user