Rename Gamble shops to Random shops.
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parent
4737ad1cfa
commit
9f8bff3ad7
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@ -118,7 +118,7 @@ bukkit {
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"playershops.shop.use",
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"playershops.shop.use.buy",
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"playershops.shop.use.sell",
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"playershops.shop.use.gamble"
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"playershops.shop.use.random"
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)
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}
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register("playershops.shoplimit") {
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@ -150,7 +150,7 @@ bukkit {
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children = listOf(
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"playershops.shop.use.buy",
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"playershops.shop.use.sell",
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"playershops.shop.use.gamble"
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"playershops.shop.use.random"
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)
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}
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register("playershops.shop.use.buy") {
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@ -161,8 +161,8 @@ bukkit {
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description = "Allows players to use selling playershops."
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default = BukkitPluginDescription.Permission.Default.FALSE
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}
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register("playershops.shop.use.gamble") {
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description = "Allows players to use gamble playershops."
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register("playershops.shop.use.random") {
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description = "Allows players to use random playershops."
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default = BukkitPluginDescription.Permission.Default.FALSE
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}
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}
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@ -57,7 +57,7 @@ public class ShopTypeConfig {
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public String playerNoFunds = "<red>You do not have sufficient funds to trade with this shop.";
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public String playerNoItems = "<red>You do not have sufficient items to trade with this shop.";
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public String playerBought = "<white>You bought <amount> <item>(s) from <ownername> for <price>.";
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public String playerGambled = "<white>You gambled <amount> <item>(s) from <ownername> for <price>.";
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public String playerBoughtRandom = "<white>You bought a random <amount> <item>(s) from <ownername> for <price>.";
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public String playerSold = "<white>You sold <amount> <item>(s) to <ownername> for <price>.";
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public String shopBought = "<white><user> sold <amount> <item>(s) to you for <price>.";
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public String shopSold = "<white><user> bought <amount> <item>(s) from you for <price>.";
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@ -71,7 +71,7 @@ public class ConversationManager implements ConversationAbandonedListener {
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private class ChangeTypePrompt extends FixedSetPrompt {
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public ChangeTypePrompt() {
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super("buy", "sell", "none", "gamble");
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super("buy", "sell", "none", "random");
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}
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public @NotNull Component getPromptMessage(ConversationContext context) {
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@ -6,7 +6,6 @@ import com.alttd.playershops.gui.ShopManagementGui;
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import com.alttd.playershops.handler.ShopHandler;
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import com.alttd.playershops.hook.WorldGuardHook;
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import com.alttd.playershops.shop.PlayerShop;
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import com.alttd.playershops.shop.ShopType;
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import com.alttd.playershops.shop.TransactionError;
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import com.alttd.playershops.utils.Logger;
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import com.alttd.playershops.utils.ShopUtil;
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@ -123,8 +122,8 @@ public class TransactionListener extends EventListener {
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type = Placeholder.unparsed("type", "Buy");
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stock = Placeholder.parsed("stock", "" + (playerShop.getBalance() / playerShop.getPrice()));
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}
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case GAMBLE -> {
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type = Placeholder.unparsed("type", "Gamble");
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case RANDOM -> {
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type = Placeholder.unparsed("type", "Random");
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stock = Placeholder.parsed("stock", "" + (playerShop.getRemainingStock()));
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}
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default -> {
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@ -146,7 +145,7 @@ public class TransactionListener extends EventListener {
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switch (playerShop.getType()) {
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case SELL -> action = Placeholder.unparsed("action", "sells");
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case BUY -> action = Placeholder.unparsed("action", "buys");
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case GAMBLE -> action = Placeholder.unparsed("action", "gambles");
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case RANDOM -> action = Placeholder.unparsed("action", "randomized");
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default -> action = Placeholder.unparsed("action", "UNKNOWN");
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}
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@ -211,7 +210,7 @@ public class TransactionListener extends EventListener {
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switch (shop.getType()) {
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case BUY -> player.sendActionBar(Util.parseMiniMessage(shop.getType().getShopTypeConfig().playerSold, placeholders));
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case SELL -> player.sendActionBar(Util.parseMiniMessage(shop.getType().getShopTypeConfig().playerBought, placeholders));
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case GAMBLE -> player.sendActionBar(Util.parseMiniMessage(shop.getType().getShopTypeConfig().playerGambled, placeholders));
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case RANDOM -> player.sendActionBar(Util.parseMiniMessage(shop.getType().getShopTypeConfig().playerBoughtRandom, placeholders));
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default -> player.sendActionBar(Util.parseMiniMessage("NOT IMPLEMENTED", placeholders));
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}
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plugin.getDatabaseHelper().logTransaction(player, shop, orders);
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@ -88,7 +88,7 @@ public class PlayerShop {
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return 0;
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return (int) (balance / getPrice());
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}
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case GAMBLE -> {
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case RANDOM -> {
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ArrayList<ItemStack> contents = new ArrayList<>();
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for (ItemStack it : this.getInventory().getContents()) {
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if (it != null) {
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@ -225,7 +225,7 @@ public class PlayerShop {
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return switch (getType()) {
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case SELL -> executeSellTransaction(orders, player);
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case BUY -> executeBuyTransaction(orders, player);
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case GAMBLE -> executeGambleTransaction(player);
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case RANDOM -> executeRandomTransaction(player);
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default -> TransactionError.NONE; // This should not happen
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};
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}
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@ -312,7 +312,7 @@ public class PlayerShop {
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return TransactionError.NONE;
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}
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private TransactionError executeGambleTransaction(Player player) {
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private TransactionError executeRandomTransaction(Player player) {
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ItemStack itemStack = getItemStack();
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if (itemStack == null)
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return TransactionError.INSUFFICIENT_FUNDS_SHOP;
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@ -349,7 +349,7 @@ public class PlayerShop {
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InventoryUtils.addItem(player.getInventory(), itemStack);
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player.updateInventory();
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addTransaction(new ShopTransaction(ShopAction.GAMBLE, player.getName(), 1, price));
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addTransaction(new ShopTransaction(ShopAction.RANDOM, player.getName(), 1, price));
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return TransactionError.NONE;
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}
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@ -422,7 +422,7 @@ public class PlayerShop {
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public ItemStack getItemStack() {
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if (!isInitialized())
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return null;
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if (this.getType() != ShopType.GAMBLE)
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if (this.getType() != ShopType.RANDOM)
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return itemStack;
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if (this.getInventory().isEmpty())
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return null;
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@ -3,7 +3,7 @@ package com.alttd.playershops.shop;
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public enum ShopAction {
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BUY,
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SELL,
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GAMBLE,
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RANDOM,
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CREATE,
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CANCELLED;
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}
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@ -7,7 +7,7 @@ public enum ShopType {
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NONE(),
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SELL(),
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BUY(),
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GAMBLE();
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RANDOM();
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private ShopTypeConfig shopTypeConfig;
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ShopType() {
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