diff --git a/src/main/java/com/alttd/playershops/gui/GuiIcon.java b/src/main/java/com/alttd/playershops/gui/GuiIcon.java index 3aeccc2..b57a9bb 100644 --- a/src/main/java/com/alttd/playershops/gui/GuiIcon.java +++ b/src/main/java/com/alttd/playershops/gui/GuiIcon.java @@ -30,6 +30,7 @@ public enum GuiIcon { MANAGE_SHOP_AMOUNT, MANAGE_SHOP_PRICE, MANAGE_SHOP_COLLECT_SALES, + MANAGE_SHOP_COLLECT_SALE, HOME_LIST_OWN_SHOPS, HOME_LIST_PLAYERS, diff --git a/src/main/java/com/alttd/playershops/gui/ShopManagementGui.java b/src/main/java/com/alttd/playershops/gui/ShopManagementGui.java index d0fe320..2bc5067 100644 --- a/src/main/java/com/alttd/playershops/gui/ShopManagementGui.java +++ b/src/main/java/com/alttd/playershops/gui/ShopManagementGui.java @@ -60,7 +60,7 @@ public class ShopManagementGui extends AbstractGui { inventory.setItem(GuiIcon.MANAGE_SHOP.getSlot(), shopIcon); inventory.setItem(GuiIcon.MANAGE_SHOP_BALANCE_ADD.getSlot(), GuiIcon.MANAGE_SHOP_BALANCE_ADD.getItemStack()); inventory.setItem(GuiIcon.MANAGE_SHOP_BALANCE_REMOVE.getSlot(), GuiIcon.MANAGE_SHOP_BALANCE_REMOVE.getItemStack()); - inventory.setItem(GuiIcon.MANAGE_SHOP_COLLECT_SALES.getSlot(), GuiIcon.MANAGE_SHOP_COLLECT_SALES.getItemStack()); + inventory.setItem(GuiIcon.MANAGE_SHOP_COLLECT_SALE.getSlot(), GuiIcon.MANAGE_SHOP_COLLECT_SALE.getItemStack()); inventory.setItem(GuiIcon.MANAGE_SHOP_SALES.getSlot(), GuiIcon.MANAGE_SHOP_SALES.getItemStack()); inventory.setItem(GuiIcon.MANAGE_SHOP_ITEM.getSlot(), GuiIcon.MANAGE_SHOP_ITEM.getItemStack()); inventory.setItem(GuiIcon.MANAGE_SHOP_TYPE.getSlot(), GuiIcon.MANAGE_SHOP_TYPE.getItemStack()); @@ -77,13 +77,13 @@ public class ShopManagementGui extends AbstractGui { public void onClick(int slot, ItemStack item) { super.onClick(slot, item); - if (slot == GuiIcon.MANAGE_SHOP_COLLECT_SALES.getSlot() && GuiIcon.MANAGE_SHOP_COLLECT_SALES.getItemStack().equals(item)) { + if (slot == GuiIcon.MANAGE_SHOP_COLLECT_SALE.getSlot() && GuiIcon.MANAGE_SHOP_COLLECT_SALE.getItemStack().equals(item)) { Player player = getPlayer(); double d = 0; int count = 0; if (!ShopUtil.canManageShop(player, this.shop)) return; - if (!this.shop.getType().equals(ShopType.SELL)) + if (this.shop.getType().equals(ShopType.BUY)) return; double balance = this.shop.getBalance();