From c0c8cbbfa44c8fe44347fe98ab05807eef926d01 Mon Sep 17 00:00:00 2001 From: Teriuihi Date: Sun, 11 Aug 2024 23:49:02 +0200 Subject: [PATCH] Add GoatHornEvent listener (stops spamming goat horns in spawn) Implement GoatHornEvent to handle player interactions with goat horns. This feature sets a cooldown for goat horn items, if the player is near spawn or already has an active cooldown. --- .../com/alttd/playerutils/event_listeners/GoatHornEvent.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/alttd/playerutils/event_listeners/GoatHornEvent.java b/src/main/java/com/alttd/playerutils/event_listeners/GoatHornEvent.java index 34445b8..96d4101 100644 --- a/src/main/java/com/alttd/playerutils/event_listeners/GoatHornEvent.java +++ b/src/main/java/com/alttd/playerutils/event_listeners/GoatHornEvent.java @@ -29,8 +29,8 @@ public class GoatHornEvent implements Listener { return; } - Location spawn = player.getLocation(); - spawn.set(0, 0, 0); + Location spawn = player.getLocation().clone(); + spawn.set(0, player.getY(), 0); if (player.getLocation().distance(spawn) > 250) { return;