Changes
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@@ -25,10 +25,10 @@ public class BuyGUI extends GUIMerchant {
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private static final MiniMessage miniMessage = MiniMessage.get();
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public BuyGUI(VillagerType villagerType) {
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public BuyGUI(VillagerType villagerType, EconUser econUser) {
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super(MiniMessage.get().parse(Config.BUY_WINDOW,
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Template.of("trader", villagerType.getDisplayName()),
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Template.of("percentage", "100")), villagerType); //TODO get percentage from player somehow
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Template.of("points", String.valueOf(Objects.requireNonNullElse(econUser.getPointsMap().get(villagerType.getName()), 0)))), villagerType);
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for (ItemStack itemStack : villagerType.getBuying()) {
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Price price = Utilities.getPrice(itemStack);
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if (price == null)
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@@ -47,7 +47,7 @@ public class BuyGUI extends GUIMerchant {
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int trans_pts = (int) (Math.floor(price.getPrice(amount)/ WorthConfig.POINT_MOD) * amount);
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EconUser econUser = EconUser.getUser(player.getUniqueId());
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int oldPoints = Objects.requireNonNullElse(econUser.getPointsMap().get(villagerType.getName()), 0);
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double cost = price.calculatePriceThing(oldPoints, trans_pts);
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double cost = price.calculatePriceThing(oldPoints, trans_pts, true);
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if (balance < cost) {
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player.sendMessage(MiniMessage.get().parse(Config.NOT_ENOUGH_MONEY,
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@@ -3,6 +3,7 @@ package com.alttd.GUI.windows;
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import com.alttd.GUI.GUIInventory;
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import com.alttd.VillagerUI;
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import com.alttd.config.Config;
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import com.alttd.objects.EconUser;
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import com.alttd.objects.VillagerType;
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import net.kyori.adventure.text.minimessage.MiniMessage;
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import net.kyori.adventure.text.minimessage.Template;
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@@ -12,6 +13,8 @@ import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Objects;
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public class OpenGUI extends GUIInventory {
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private static final ItemStack BUY = new ItemStack(Material.GOLD_INGOT);
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@@ -32,14 +35,14 @@ public class OpenGUI extends GUIInventory {
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}
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}
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public OpenGUI(VillagerType villagerType) {
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public OpenGUI(VillagerType villagerType, EconUser econUser) {
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super(InventoryType.HOPPER, MiniMessage.get().parse(Config.INITIAL_VILLAGER_WINDOW,
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Template.of("trader", villagerType.getDisplayName()),
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Template.of("percentage", "100"))); //TODO get percentage from player somehow
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Template.of("points", String.valueOf(Objects.requireNonNullElse(econUser.getPointsMap().get(villagerType.getName()), 0)))));
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setItem(1, BUY, player -> new BukkitRunnable() {
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@Override
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public void run() {
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BuyGUI buyGUI = new BuyGUI(villagerType);
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BuyGUI buyGUI = new BuyGUI(villagerType, econUser);
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new BukkitRunnable() {
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@Override
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public void run() {
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@@ -51,7 +54,7 @@ public class OpenGUI extends GUIInventory {
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setItem(3, SELL, player -> new BukkitRunnable() {
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@Override
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public void run() {
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SellGUI sellGUI = new SellGUI(villagerType);
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SellGUI sellGUI = new SellGUI(villagerType, econUser);
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new BukkitRunnable() {
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@Override
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public void run() {
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@@ -28,10 +28,10 @@ public class SellGUI extends GUIMerchant {
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private static final MiniMessage miniMessage = MiniMessage.get();
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public SellGUI(VillagerType villagerType) {
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public SellGUI(VillagerType villagerType, EconUser econUser) {
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super(MiniMessage.get().parse(Config.SELL_WINDOW,
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Template.of("trader", villagerType.getDisplayName()),
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Template.of("percentage", "100")), villagerType); //TODO get percentage from player somehow
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Template.of("points", String.valueOf(Objects.requireNonNullElse(econUser.getPointsMap().get(villagerType.getName()), 0)))), villagerType);
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for (ItemStack itemStack : villagerType.getSelling()) {
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Price price = Utilities.getPrice(itemStack);
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if (price == null)
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@@ -47,11 +47,10 @@ public class SellGUI extends GUIMerchant {
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private void sell(VillagerType villagerType, Player player, Material material, int amount, Price price) {
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PlayerInventory inventory = player.getInventory();
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if (!inventory.containsAtLeast(new ItemStack(material), amount))
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{
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if (!inventory.containsAtLeast(new ItemStack(material), amount)) {
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player.sendMessage(miniMessage.parse(Config.NOT_ENOUGH_ITEMS,
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Template.of("type", material.name()),
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Template.of("amount",String.valueOf(amount))));
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Template.of("amount", String.valueOf(amount))));
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return;
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}
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@@ -59,7 +58,7 @@ public class SellGUI extends GUIMerchant {
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EconUser econUser = EconUser.getUser(player.getUniqueId());
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int oldPoints = Objects.requireNonNullElse(econUser.getPointsMap().get(villagerType.getName()), 0);
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int trans_pts = (int) ((Math.floor(price.getPrice(amount) / WorthConfig.POINT_MOD) + 1) * amount);
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double cost = price.calculatePriceThing(oldPoints, trans_pts);
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double cost = price.calculatePriceThing(oldPoints, trans_pts, false);
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econ.depositPlayer(player, cost);
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econUser.addPoints(villagerType.getName(), -price.getPoints());
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@@ -88,8 +87,7 @@ public class SellGUI extends GUIMerchant {
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.forEach(itemStack -> {
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if (ref.tmpAmount == 0)
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return;
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if (itemStack.getAmount() > ref.tmpAmount)
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{
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if (itemStack.getAmount() > ref.tmpAmount) {
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itemStack.setAmount(itemStack.getAmount() - ref.tmpAmount);
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ref.tmpAmount = 0;
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} else {
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