Added math stuff to calculate price based on points (thanks everett)

This commit is contained in:
2021-12-17 20:44:38 +01:00
parent 8d143b931a
commit 523a7fe16b
7 changed files with 57 additions and 11 deletions
@@ -3,6 +3,7 @@ package com.alttd.GUI.windows;
import com.alttd.GUI.GUIMerchant;
import com.alttd.VillagerUI;
import com.alttd.config.Config;
import com.alttd.config.WorthConfig;
import com.alttd.events.SpawnShopEvent;
import com.alttd.objects.EconUser;
import com.alttd.objects.Price;
@@ -39,7 +40,10 @@ public class BuyGUI extends GUIMerchant {
private void buy(VillagerType villagerType, Player player, Material material, int amount, Price price) {
Economy econ = VillagerUI.getInstance().getEconomy();
double balance = econ.getBalance(player);
double cost = price.getPrice(amount);
int trans_pts = (int) (Math.floor(price.getPrice(amount)/ WorthConfig.POINT_MOD) * amount);
EconUser econUser = EconUser.users.get(player.getUniqueId());
int oldPoints = econUser.getPointsMap().get(villagerType.getName());
double cost = price.calculatePriceThing(oldPoints, trans_pts);
if (balance < cost) {
player.sendMessage(MiniMessage.get().parse(Config.NOT_ENOUGH_MONEY,
@@ -47,11 +51,9 @@ public class BuyGUI extends GUIMerchant {
Template.of("price", String.valueOf(price))));
return;
}
EconUser econUser = EconUser.users.get(player.getUniqueId());
int oldPoints = econUser.getPointsMap().get(villagerType.getName());
econ.withdrawPlayer(player, cost);
econUser.addPoints(villagerType.getName(), price.getPoints());
econUser.addPoints(villagerType.getName(), trans_pts);
player.sendMessage(MiniMessage.get().parse(Config.PURCHASED_ITEM,
Template.of("amount", String.valueOf(amount)),
Template.of("item", material.toString()),
@@ -3,6 +3,7 @@ package com.alttd.GUI.windows;
import com.alttd.GUI.GUIMerchant;
import com.alttd.VillagerUI;
import com.alttd.config.Config;
import com.alttd.config.WorthConfig;
import com.alttd.events.SpawnShopEvent;
import com.alttd.objects.EconUser;
import com.alttd.objects.Price;
@@ -39,9 +40,10 @@ public class SellGUI extends GUIMerchant {
private void sell(VillagerType villagerType, Player player, Material material, int amount, Price price) {
Economy econ = VillagerUI.getInstance().getEconomy();
double cost = price.getPrice(amount);
EconUser econUser = EconUser.users.get(player.getUniqueId());
int oldPoints = econUser.getPointsMap().get(villagerType.getName());
int trans_pts = (int) (Math.floor(price.getPrice(amount)/ WorthConfig.POINT_MOD) * amount);
double cost = price.calculatePriceThing(oldPoints, trans_pts);
econ.depositPlayer(player, cost);
econUser.addPoints(villagerType.getName(), -price.getPoints());