Finished adding confirm button

Fixed controlling gui from player inventory
This commit is contained in:
auto committed 2022-01-10 22:36:25 +01:00
1 parent f8dccf5645
commit b7e8ba74b5
7 files changed
+187 -84

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@@ -1,5 +1,6 @@
package com.alttd.events;
import com.alttd.objects.Purchase;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
@@ -16,12 +17,11 @@ public final class SpawnShopEvent extends Event {
private final boolean buy;
private static final HandlerList handlers = new HandlerList();
public SpawnShopEvent(Player player, int amount, double price, Material item,
int pointsBefore, int pointsAfter, boolean buy) {
public SpawnShopEvent(Player player, Purchase purchase, int pointsBefore, int pointsAfter, boolean buy) {
this.player = player;
this.amount = amount;
this.price = price;
this.item = item;
this.amount = purchase.amount();
this.price = purchase.price();
this.item = purchase.material();
this.pointsBefore = pointsBefore;
this.pointsAfter = pointsAfter;
this.buy = buy;