Remove logging in TeamPlayer for world border
Removed redundant log messages in the `resetWorldBorder` method to reduce clutter and improve clarity.
This commit is contained in:
parent
b8afe209bc
commit
53de0fe217
|
|
@ -2,8 +2,6 @@ package com.alttd.ctf.team;
|
|||
|
||||
import com.alttd.ctf.game.GamePhase;
|
||||
import com.alttd.ctf.game_class.GameClass;
|
||||
import com.github.yannicklamprecht.worldborder.api.IWorldBorder;
|
||||
import com.github.yannicklamprecht.worldborder.api.Position;
|
||||
import com.github.yannicklamprecht.worldborder.api.WorldBorderApi;
|
||||
import lombok.Getter;
|
||||
import lombok.Setter;
|
||||
|
|
@ -45,15 +43,12 @@ public class TeamPlayer {
|
|||
}
|
||||
|
||||
public void resetWorldBorder(Player player, WorldBorderApi worldBorderApi, GamePhase gamePhase, Location worldBorderCenter) {
|
||||
log.info("Resetting world border for {}", player.getName());
|
||||
double worldBorderSize = gamePhase.getWorldBorderSize();
|
||||
log.info("Resetting world border to {} for {}", worldBorderSize, player.getName());
|
||||
if (worldBorderSize <= 0) {
|
||||
log.info("Resetting world border to global for {}", player.getName());
|
||||
worldBorderApi.resetWorldBorderToGlobal(player);
|
||||
return;
|
||||
}
|
||||
log.info("Resetting world border to {} for {}", worldBorderCenter.toString(), player.getName());
|
||||
worldBorderApi.setBorder(player, worldBorderSize, worldBorderCenter);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user