From 816c429346279c9e9f5774bcc738b15cba68a306 Mon Sep 17 00:00:00 2001 From: Teriuihi Date: Sat, 1 Mar 2025 01:17:58 +0100 Subject: [PATCH] Remove leftover debug logging in broadcastNextPhaseStartTime The debug log statement was unnecessary and likely left in by mistake. This change cleans up the code by removing it, ensuring the method only contains relevant functionality. --- src/main/java/com/alttd/ctf/game/RunningGame.java | 1 - 1 file changed, 1 deletion(-) diff --git a/src/main/java/com/alttd/ctf/game/RunningGame.java b/src/main/java/com/alttd/ctf/game/RunningGame.java index 2501a42..f82e170 100644 --- a/src/main/java/com/alttd/ctf/game/RunningGame.java +++ b/src/main/java/com/alttd/ctf/game/RunningGame.java @@ -76,7 +76,6 @@ public class RunningGame implements Runnable { private void broadcastNextPhaseStartTime(GamePhase currentPhase, GamePhase nextPhase) { //Remaining time for this phase Duration duration = phaseDurations.get(currentPhase).minus(Duration.between(phaseStartTime, Instant.now())); - log.debug(duration.toString());//TODO remove debug if ((duration.toMinutes() > 1 && (duration.toMinutes() % 15 == 0 || duration.toMinutes() <= 5)) && duration.toSecondsPart() < 2) { if (lastMinuteBroadcast == duration.toMinutes()) { return;