Updated TODO list
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TODO.md
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TODO.md
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- [x] Stores/creates/modifies teams
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- [x] Stores/creates/modifies teams
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- [ ] Allows for rollback of world through CoreProtect
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- [ ] Allows for rollback of world through CoreProtect
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- [x] Creates teams (load from config?)
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- [x] Creates teams (load from config?)
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- [ ] Stores all players
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- [x] Stores all players
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- [ ] Allows starting, restarting, and ending game
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- [x] Allows starting, restarting, and ending game
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- [ ] Limit playing area (x, y, and z) (could be done through WorldGuard)
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- [ ] Limit playing area (x, y, and z) (could be done through WorldGuard)
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- [ ] Stores location for ppl to watch/wait in or handles putting them in gmsp
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- [ ] Stores location for ppl to watch/wait in or handles putting them in gmsp
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- [ ] Team
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- [ ] Team
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- [x] Stores members
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- [x] Stores members
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- [ ] Stores score
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- [ ] Stores score
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- [ ] Stores respawn location
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- [x] Stores respawn location
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- [ ] Respawn player on team by calling respawn function
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- [ ] Respawn player on team by calling respawn function
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- [ ] Functions as starting point for team
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- [x] Functions as starting point for team
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- [ ] Check if player is in respawn point (for class changes
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- [x] Check if player is in respawn point (for class changes
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- [x] Stores team colors (for armor)
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- [x] Stores team colors (for armor)
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- [ ] Allows creation of Team player object (exclusively)
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- [x] Allows creation of Team player object (exclusively)
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- [ ] Manages respawns (config timer)
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- [ ] Manages respawns (config timer)
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- [ ] Tracks flag
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- [x] Tracks flag
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- [ ] Handles team losing
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- [ ] Stops respawns after team loses flag
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- [ ] Buff/Debuff for flag carrier and dead teams and chases?
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- [ ] Buff/Debuff for flag carrier and dead teams and chases?
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- [ ] Flag location indicator (beacon beams, compass, particles)
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- [ ] Flag location indicator (beacon beams, compass, particles)
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- [ ] Snowball storage
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- [ ] Snowball storage
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@ -26,9 +24,8 @@
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- [x] Must be member of team
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- [x] Must be member of team
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- [x] Stores max health
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- [x] Stores max health
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- [ ] Stores individual score
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- [ ] Stores individual score
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- [ ] Class manager
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- [x] Class manager
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- [ ] Stores list of all classes
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- [x] Allows Team member to select class
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- [ ] Allows Team member to select class
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- [ ] Classes
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- [ ] Classes
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- [x] Fighter: lower health, higher dmg/throwing speed
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- [x] Fighter: lower health, higher dmg/throwing speed
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- [ ] Tank: Has shield, invincibility effect, slower (short + long cooldown)?
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- [ ] Tank: Has shield, invincibility effect, slower (short + long cooldown)?
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@ -37,7 +34,7 @@
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- [ ] HARD Scout: low dmg, high speed, (invisible sometimes?) can see flag carrier through walls or maybe see their path in particles?
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- [ ] HARD Scout: low dmg, high speed, (invisible sometimes?) can see flag carrier through walls or maybe see their path in particles?
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- [ ] Game events
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- [ ] Game events
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- [ ] Blocks dropping items (could be done through WorldGuard flag)
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- [ ] Blocks dropping items (could be done through WorldGuard flag)
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- [ ] Hit by snowball (handles damage) (no friendly fire)
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- [x] Hit by snowball (handles damage) (no friendly fire)
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- [ ] Only allows breaking snow (for snowballs)
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- [ ] Only allows breaking snow (for snowballs)
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- [ ] Blocks building with anything other than snow (could be done through WorldGuard flag)
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- [ ] Blocks building with anything other than snow (could be done through WorldGuard flag)
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- [ ] Blocks breaking anything other than snow (could be done through WorldGuard flag)
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- [ ] Blocks breaking anything other than snow (could be done through WorldGuard flag)
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