From f5bb1564aea2d788d4319af9381b1217722295cc Mon Sep 17 00:00:00 2001 From: Teriuihi Date: Sat, 1 Mar 2025 18:29:09 +0100 Subject: [PATCH] Increase spawn proximity threshold for class change checks. Previously, players needed to be within 5 blocks of their spawn to switch classes. This threshold has been increased to 10 blocks, providing a better balance between gameplay flexibility and restrictions. --- .../java/com/alttd/ctf/commands/subcommands/SelectClass.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/alttd/ctf/commands/subcommands/SelectClass.java b/src/main/java/com/alttd/ctf/commands/subcommands/SelectClass.java index 80bdf98..4e93bb7 100644 --- a/src/main/java/com/alttd/ctf/commands/subcommands/SelectClass.java +++ b/src/main/java/com/alttd/ctf/commands/subcommands/SelectClass.java @@ -48,7 +48,7 @@ public class SelectClass extends SubCommand { TeamPlayer teamPlayer = optionalTeamPlayer.get(); if (!teamPlayer.isDead() && !gamePhase.equals(GamePhase.CLASS_SELECTION) - && teamPlayer.getTeam().getSpawnLocation().distance(player.getLocation()) > 5) { + && teamPlayer.getTeam().getSpawnLocation().distance(player.getLocation()) > 10) { commandSender.sendRichMessage("You have to be near your spawn to change classes."); return 0; }