Capture the flag plugin for Altitude events
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Teriuihi aad63f174e Refactor phase transitions and add particle effects for flags
Simplified phase transition logic by removing unnecessary parameters and added proper executor shutdown at the end of the game. Enhanced visuals by introducing particle effects around flags when a team wins. Also implemented a method to skip the current game phase.
2025-02-11 21:41:33 +01:00
gradle/wrapper Add initial Capture the Flag plugin implementation 2025-01-24 17:49:17 +01:00
src/main Refactor phase transitions and add particle effects for flags 2025-02-11 21:41:33 +01:00
.gitignore Add initial Capture the Flag plugin implementation 2025-01-24 17:49:17 +01:00
build.gradle.kts Integrate WorldBorderAPI and enhance game phase functionality 2025-02-08 20:45:06 +01:00
gradlew Add initial Capture the Flag plugin implementation 2025-01-24 17:49:17 +01:00
gradlew.bat Add initial Capture the Flag plugin implementation 2025-01-24 17:49:17 +01:00
settings.gradle.kts Integrate WorldBorderAPI and enhance game phase functionality 2025-02-08 20:45:06 +01:00
TODO.md Add Engineer class and update Tank, Fighter, and GameClass 2025-02-08 15:19:32 +01:00
version.properties Fix world border config loading and phase transition logic 2025-02-09 04:30:19 +01:00