Added checks to ensure players are online and not null before interacting with them during the game phases. This prevents potential null pointer exceptions and improves overall code robustness. Also added a null check for the executorService in the CombatPhase end method. |
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| gradle/wrapper | ||
| src/main | ||
| .gitignore | ||
| build.gradle.kts | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle.kts | ||
| TODO.md | ||
| version.properties | ||