Made items unbreakable for Engineer, Tank, and Fighter classes to improve durability and gameplay consistency. This change ensures tools and equipment don't wear out during use, aligning with game design goals. |
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| gradle/wrapper | ||
| src/main | ||
| .gitignore | ||
| build.gradle.kts | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle.kts | ||
| TODO.md | ||
| version.properties | ||