Created NPC types and created the config needed to load them
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@@ -64,7 +64,7 @@ public abstract class Fish {
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* @return points based on the length and rarity of this fish
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*/
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public int getPoints(float length) {
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return Math.round(Config.RARITY_MULTIPLIERS.multiplierMap.get(getRarity()) * length);
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return Math.round(Config.RARITY_MULTIPLIERS.MULTIPLIER_MAP.get(getRarity()) * length);
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}
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}
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