Added the ability for upgrade npc to repair as well

This commit is contained in:
Teriuihi 2023-09-28 01:19:17 +02:00
parent 4e2d82a0aa
commit 54556d3ea5
5 changed files with 87 additions and 6 deletions

View File

@ -146,11 +146,17 @@ public class Config extends AbstractConfig {
config.logger.warning("Unable to create valid upgrades for Upgrade npc: [%]", key);
return;
}
Optional<List<RepairData>> repairDataList = getRepairData(npcPrefix);
if (repairDataList.isEmpty()) {
config.logger.warning("Unable to create valid repair data for Upgrade npc: [%]", key);
return;
}
npc = new UpgradeNPC(
config.fishingEvent,
config.logger,
npcCreateData,
upgrades.get()
upgrades.get(),
repairDataList.get()
);
}
case TUTORIAL -> {
@ -189,6 +195,27 @@ public class Config extends AbstractConfig {
NPC_MAP.put(key, npc);
}
private static Optional<List<RepairData>> getRepairData(String npcPrefix) {
ArrayList<RepairData> repairDataList = new ArrayList<>();
ConfigurationSection primSection = config.getConfigurationSection(npcPrefix + "repair-data");
if (primSection == null)
return Optional.empty();
for (String repairDataKey : primSection.getKeys(false)) {
String repairPrefix = npcPrefix + "repair-data." + repairDataKey + ".";
String materialString = config.getString(repairPrefix, "material", Material.ANVIL.toString());
Material material = Material.getMaterial(materialString);
if (material == null) {
config.logger.warning("Received invalid material [%] for repair data [%]", materialString, repairDataKey);
continue;
}
int percentage = config.getInt(repairPrefix, "percentage", 1);
int cost = config.getInt(repairPrefix, "cost", 1);
repairDataList.add(new RepairData(material, percentage, cost));
}
return Optional.of(repairDataList);
}
private static Optional<List<EnchantmentTrack>> getUpgrades(String npcPrefix) {
ArrayList<EnchantmentTrack> enchantmentTracks = new ArrayList<>();
ConfigurationSection primSection = config.getConfigurationSection(npcPrefix + "enchants");

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@ -69,12 +69,10 @@ public class Fishes extends AbstractConfig {
loadFish(fishSection);
}
for (Fish fish : WATER_FISH) {
config.logger.debug("Adding water fish [%] with rarity [%]", fish.normalFishName(), fish.getRarity().toString());
RARITY_WATER_FISH_MAP.computeIfAbsent(fish.getRarity(), list -> new ArrayList<>()).add(fish);
}
for (Fish fish : LAVA_FISH) {
config.logger.debug("Adding lava fish [%] with rarity [%]", fish.normalFishName(), fish.getRarity().toString());
RARITY_LAVA_FISH_MAP.computeIfAbsent(fish.getRarity(), list -> new ArrayList<>()).add(fish);
}
}

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@ -5,6 +5,7 @@ import com.alttd.fishingevent.config.Messages;
import com.alttd.fishingevent.gui.GUI;
import com.alttd.fishingevent.objects.EnchantmentData;
import com.alttd.fishingevent.objects.EnchantmentTrack;
import com.alttd.fishingevent.objects.RepairData;
import com.alttd.fishingevent.points.PointsManagement;
import com.alttd.fishingevent.util.Logger;
import net.kyori.adventure.text.minimessage.MiniMessage;
@ -17,6 +18,7 @@ import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.meta.Damageable;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
@ -35,13 +37,15 @@ public class UpgradeWindow extends GUI {
private final ItemStack maxUpgraded = new ItemStack(Material.BARRIER, 1); //TODO itemlore/name
private final Player player;
private final List<EnchantmentTrack> enchantmentTracks;
private final List<RepairData> repairDataList;
public UpgradeWindow(FishingEvent fishingEvent, Player player, Logger logger, List<EnchantmentTrack> enchantmentTracks) {
public UpgradeWindow(FishingEvent fishingEvent, Player player, Logger logger, List<EnchantmentTrack> enchantmentTracks, List<RepairData> repairDataList) {
super(InventoryType.CHEST, MiniMessage.miniMessage().deserialize(Messages.GUI.UPGRADE_GUI_NAME));
this.fishingEvent = fishingEvent;
this.logger = logger;
this.player = player;
this.enchantmentTracks = enchantmentTracks;
this.repairDataList = repairDataList;
updateGUI();
canOpen = true;
}
@ -66,6 +70,49 @@ public class UpgradeWindow extends GUI {
setItem(i, optionalEnchantmentItem.get(), clickingPlayer -> upgrade(clickingPlayer, enchantmentTrack, trackLevel));
i++;
}
for (RepairData repairData : repairDataList) {
ItemStack itemStack = new ItemStack(repairData.material(), 1);
ItemMeta itemMeta = itemStack.getItemMeta();
itemMeta.displayName(MiniMessage.miniMessage().deserialize("<green>Repair <percent>% for <points> points</green>", TagResolver.resolver(
Placeholder.parsed("percent", String.valueOf(repairData.percentage())),
Placeholder.parsed("points", String.valueOf(repairData.cost()))
)));
itemStack.setItemMeta(itemMeta);
setItem(i, itemStack, clickingPlayer -> repair(clickingPlayer, repairData));
i++;
}
}
private void repair(Player clickingPlayer, RepairData repairData) {
PlayerInventory inventory = clickingPlayer.getInventory();
int playerPoints = PointsManagement.getInstance().getPoints(player.getUniqueId());
if (playerPoints < repairData.cost()) {
player.sendMiniMessage(Messages.GUI.NOT_ENOUGH_POINTS, TagResolver.resolver(
Placeholder.parsed("price", String.valueOf(repairData.cost())),
Placeholder.parsed("points", String.valueOf(playerPoints))
));
return;
}
int fishingRodSlot = findFishingRodSlot(inventory);
ItemStack fishingRod = inventory.getItem(fishingRodSlot);
if (fishingRod == null) {
logger.warning("Fishing rod became null");
return;
}
if (!(fishingRod.getItemMeta() instanceof Damageable damageable)) {
logger.warning("Fishing rod is not repairable");
return;
}
int maxDurability = Material.FISHING_ROD.getMaxDurability();
int newDurability = Math.min((int) (maxDurability * (repairData.percentage() / 100.0)), maxDurability);
if (damageable.getDamage() < newDurability) {
clickingPlayer.sendMiniMessage("<red>Your fishing rod is already more than <percentage>% repaired", //TODO move to config
Placeholder.parsed("percentage", String.valueOf(repairData.percentage())));
return;
}
damageable.setDamage(newDurability);
}
private int getTrackLevel(EnchantmentTrack enchantmentTrack, ItemStack fishingRod) {

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@ -6,6 +6,7 @@ import com.alttd.fishingevent.gui.windows.UpgradeWindow;
import com.alttd.fishingevent.npc.LibNPC;
import com.alttd.fishingevent.npc.NPC;
import com.alttd.fishingevent.objects.EnchantmentTrack;
import com.alttd.fishingevent.objects.RepairData;
import com.alttd.fishingevent.util.Logger;
import com.alttd.fishingevent.util.NPCCreateData;
import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
@ -20,13 +21,15 @@ public class UpgradeNPC extends LibNPC implements NPC {
private final Logger logger;
private boolean isSpawned = false;
private final List<EnchantmentTrack> enchantmentTracks;
private final List<RepairData> repairDataList;
private final FishingEvent fishingEvent;
public UpgradeNPC(FishingEvent fishingEvent, Logger logger, NPCCreateData npcCreateData, List<EnchantmentTrack> enchantmentTracks) {
public UpgradeNPC(FishingEvent fishingEvent, Logger logger, NPCCreateData npcCreateData, List<EnchantmentTrack> enchantmentTracks, List<RepairData> repairDataList) {
this.fishingEvent = fishingEvent;
this.npcCreateData = npcCreateData;
this.logger = logger;
this.enchantmentTracks = enchantmentTracks;
this.repairDataList = repairDataList;
}
@Override
@ -47,7 +50,7 @@ public class UpgradeNPC extends LibNPC implements NPC {
@Override
public void rightClick(Player player) {
UpgradeWindow upgradeWindow = new UpgradeWindow(fishingEvent, player, logger, enchantmentTracks);
UpgradeWindow upgradeWindow = new UpgradeWindow(fishingEvent, player, logger, enchantmentTracks, repairDataList);
if (!upgradeWindow.canOpen()) {
player.sendMiniMessage(Messages.GUI.NO_FISHING_ROD, null);
return;

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@ -0,0 +1,6 @@
package com.alttd.fishingevent.objects;
import org.bukkit.Material;
public record RepairData(Material material, int percentage, int cost) {
}