Added plugin instance directly from config instead of adding it later
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parent
a385684eff
commit
d453072465
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@ -32,10 +32,12 @@ public class Config extends AbstractConfig {
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static Config config;
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private final Logger logger;
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private final FishingEvent fishingEvent;
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Config(FishingEvent fishingEvent, Logger logger) {
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super(fishingEvent, "config.yml", logger);
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this.logger = logger;
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this.fishingEvent = fishingEvent;
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}
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public static void reload(FishingEvent fishingEvent, Logger logger) {
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@ -121,6 +123,7 @@ public class Config extends AbstractConfig {
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return;
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}
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npc = new UpgradeNPC(
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config.fishingEvent,
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config.logger,
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npcCreateData,
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upgrades.get()
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@ -140,6 +143,7 @@ public class Config extends AbstractConfig {
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return;
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}
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npc = new PrizeNPC(
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config.fishingEvent,
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config.logger,
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npcCreateData,
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prizes.get()
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@ -83,6 +83,8 @@ public class Fishes extends AbstractConfig {
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}
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FISH.add(new LavaFish(
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config.fishingEvent,
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config.logger,
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(float) fishSection.getDouble("min-length", 0),
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(float) fishSection.getDouble("max-length", 0),
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fishSection.getString("fish-name", "default name"),
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@ -1,7 +1,9 @@
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package com.alttd.fishingevent.fish;
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import com.alttd.fishingevent.FishingEvent;
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import com.alttd.fishingevent.objects.Rarity;
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import com.alttd.fishingevent.util.Logger;
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import net.kyori.adventure.text.Component;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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@ -14,7 +16,8 @@ import java.util.Set;
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public class LavaFish extends Fish {
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public LavaFish(float minLength, float maxLength, String fishName, Rarity rarity, ItemStack itemStack, ArrayList<Set<Particle>> particles) {
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public LavaFish(FishingEvent fishingEvent, Logger logger, float minLength, float maxLength, String fishName, Rarity rarity, ItemStack itemStack, ArrayList<Set<Particle>> particles) {
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super(fishingEvent, logger);
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}
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@ -23,12 +23,13 @@ public class PrizeNPC extends LibNPC implements NPC {
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private final Logger logger;
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private boolean isSpawned = false;
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private final List<Prize> prizes;
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private FishingEvent fishingEvent = null;
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private final FishingEvent fishingEvent;
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public PrizeNPC(Logger logger, NPCCreateData npcCreateData, List<Prize> prizes) {
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public PrizeNPC(FishingEvent fishingEvent, Logger logger, NPCCreateData npcCreateData, List<Prize> prizes) {
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this.npcCreateData = npcCreateData;
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this.logger = logger;
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this.prizes = prizes;
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this.fishingEvent = fishingEvent;
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}
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@Override
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@ -39,7 +40,6 @@ public class PrizeNPC extends LibNPC implements NPC {
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@Override
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public void spawnNPC(FishingEvent fishingEvent, Location location) {
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defaultSpawnNPC(fishingEvent, location, npcCreateData, logger, this);
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this.fishingEvent = fishingEvent;
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isSpawned = true;
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}
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@ -50,10 +50,6 @@ public class PrizeNPC extends LibNPC implements NPC {
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@Override
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public void rightClick(Player player) {
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if (fishingEvent == null) {
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player.sendMiniMessage(Messages.GUI.NOT_INITIALIZED, null);
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return;
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}
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PrizesWindow prizesWindow = new PrizesWindow(player, logger, prizes);
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new BukkitRunnable() {
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@Override
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@ -3,10 +3,8 @@ package com.alttd.fishingevent.npc.types;
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import com.alttd.fishingevent.FishingEvent;
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import com.alttd.fishingevent.config.Messages;
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import com.alttd.fishingevent.gui.windows.SellWindow;
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import com.alttd.fishingevent.gui.windows.UpgradeWindow;
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import com.alttd.fishingevent.npc.LibNPC;
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import com.alttd.fishingevent.npc.NPC;
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import com.alttd.fishingevent.objects.EnchantmentTrack;
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import com.alttd.fishingevent.util.Logger;
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import com.alttd.fishingevent.util.NPCCreateData;
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import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
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@ -14,18 +12,17 @@ import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.List;
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public class SellNPC extends LibNPC implements NPC {
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private final NPCCreateData npcCreateData;
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private final Logger logger;
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private boolean isSpawned = false;
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private FishingEvent fishingEvent = null;
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private final FishingEvent fishingEvent;
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public SellNPC(Logger logger, NPCCreateData npcCreateData) {
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this.npcCreateData = npcCreateData;
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public SellNPC(FishingEvent fishingEvent, Logger logger, NPCCreateData npcCreateData) {
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this.fishingEvent = fishingEvent;
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this.logger = logger;
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this.npcCreateData = npcCreateData;
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}
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@Override
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@ -36,7 +33,6 @@ public class SellNPC extends LibNPC implements NPC {
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@Override
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public void spawnNPC(FishingEvent fishingEvent, Location location) {
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defaultSpawnNPC(fishingEvent, location, npcCreateData, logger, this);
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this.fishingEvent = fishingEvent;
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isSpawned = true;
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}
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@ -47,10 +43,6 @@ public class SellNPC extends LibNPC implements NPC {
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@Override
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public void rightClick(Player player) {
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if (fishingEvent == null) {
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player.sendMiniMessage(Messages.GUI.NOT_INITIALIZED, null);
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return;
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}
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SellWindow sellWindow = new SellWindow(fishingEvent, player, logger);
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if (!sellWindow.canOpen()) {
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player.sendMiniMessage(Messages.GUI.NO_FISHING_ROD, null);
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@ -21,9 +21,10 @@ public class UpgradeNPC extends LibNPC implements NPC {
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private final Logger logger;
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private boolean isSpawned = false;
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private final List<EnchantmentTrack> enchantmentTracks;
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private FishingEvent fishingEvent = null;
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private final FishingEvent fishingEvent;
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public UpgradeNPC(Logger logger, NPCCreateData npcCreateData, List<EnchantmentTrack> enchantmentTracks) {
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public UpgradeNPC(FishingEvent fishingEvent, Logger logger, NPCCreateData npcCreateData, List<EnchantmentTrack> enchantmentTracks) {
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this.fishingEvent = fishingEvent;
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this.npcCreateData = npcCreateData;
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this.logger = logger;
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this.enchantmentTracks = enchantmentTracks;
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@ -37,7 +38,6 @@ public class UpgradeNPC extends LibNPC implements NPC {
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@Override
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public void spawnNPC(FishingEvent fishingEvent, Location location) {
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defaultSpawnNPC(fishingEvent, location, npcCreateData, logger, this);
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this.fishingEvent = fishingEvent;
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isSpawned = true;
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}
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@ -48,10 +48,6 @@ public class UpgradeNPC extends LibNPC implements NPC {
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@Override
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public void rightClick(Player player) {
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if (fishingEvent == null) {
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player.sendMiniMessage(Messages.GUI.NOT_INITIALIZED, null);
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return;
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}
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UpgradeWindow upgradeWindow = new UpgradeWindow(fishingEvent, player, logger, enchantmentTracks);
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if (!upgradeWindow.canOpen()) {
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player.sendMiniMessage(Messages.GUI.NO_FISHING_ROD, null);
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