Fix error when closing if player had another inventory open (not the gui)
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@ -47,7 +47,8 @@ public class GUIListener implements Listener {
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public void onClose(InventoryCloseEvent event) {
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HumanEntity player = event.getPlayer();
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GUI gui = GUI.GUIByUUID.get(player.getUniqueId());
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if (gui == null)
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return;
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gui.closed();
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GUI.GUIByUUID.remove(event.getPlayer().getUniqueId());
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