Teleport spectating players to designated spectator area
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@@ -78,7 +78,7 @@ public class PlayerService implements RoundListener {
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PLAYER_STATE playerState = optionalPlayerState.get();
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PLAYER_STATE playerState = optionalPlayerState.get();
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if (playerState == PLAYER_STATE.SPECTATING) {
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if (playerState == PLAYER_STATE.SPECTATING) {
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//TODO: teleport player to spectator location
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playerTeleporterService.teleportPlayer(player, DESTINATION.SPECTATOR_AREA);
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}
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}
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roundService.setPlayerState(player.getUniqueId(), playerState);
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roundService.setPlayerState(player.getUniqueId(), playerState);
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