Remove redundant teleportation logging in PlayerService during finale phase.

This commit is contained in:
akastijn 2026-07-11 17:14:25 +02:00
parent 5f35866e7a
commit 0d757aa2ab

View File

@ -54,7 +54,6 @@ public class PlayerService implements RoundListener {
} }
case FINALE -> { case FINALE -> {
Set<UUID> players = roundService.getPlayers(PLAYER_STATE.REGISTERED); Set<UUID> players = roundService.getPlayers(PLAYER_STATE.REGISTERED);
log.info("Teleporting players {} to finale area", players);
Bukkit.getOnlinePlayers().stream() Bukkit.getOnlinePlayers().stream()
.filter(player -> players.contains(player.getUniqueId())) .filter(player -> players.contains(player.getUniqueId()))
.forEach(player -> playerTeleporterService.teleportPlayer(player, DESTINATION.FINALE_AREA)); .forEach(player -> playerTeleporterService.teleportPlayer(player, DESTINATION.FINALE_AREA));