From 4c1fd4d228cb2c29bdc3acd151ddcf2c6d59c3ef Mon Sep 17 00:00:00 2001 From: akastijn Date: Mon, 15 Jun 2026 22:23:36 +0200 Subject: [PATCH] Refactor `decideRarity` method for improved readability with consistent formatting --- .../hunger_games/services/LootService.java | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/src/main/java/com/alttd/hunger_games/services/LootService.java b/src/main/java/com/alttd/hunger_games/services/LootService.java index bd0e384..094735e 100644 --- a/src/main/java/com/alttd/hunger_games/services/LootService.java +++ b/src/main/java/com/alttd/hunger_games/services/LootService.java @@ -54,10 +54,20 @@ public class LootService { private RARITY decideRarity() { double roll = random.nextDouble(); - if (roll < 0.05) return RARITY.EPIC; // 5% - if (roll < 0.15) return RARITY.RARE; // 10% - if (roll < 0.40) return RARITY.UNCOMMON;// 25% - return RARITY.COMMON; // 60% + // 5% + if (roll < 0.05) { + return RARITY.EPIC; + } + // 10% + if (roll < 0.15) { + return RARITY.RARE; + } + // 25% + if (roll < 0.40) { + return RARITY.UNCOMMON; + } + // 60% + return RARITY.COMMON; } public void clear() {