Change player game mode from SURVIVAL to ADVENTURE during round reset in RoundService
This commit is contained in:
1 parent
c7161f707c
commit
7324177250
1 file changed
+1
-1
@@ -127,7 +127,7 @@ public class RoundService implements RoundListener {
|
|||||||
.forEach(player -> {
|
.forEach(player -> {
|
||||||
player.setHealth(20);
|
player.setHealth(20);
|
||||||
player.setFoodLevel(20);
|
player.setFoodLevel(20);
|
||||||
player.setGameMode(GameMode.SURVIVAL);
|
player.setGameMode(GameMode.ADVENTURE);
|
||||||
player.getInventory().clear();
|
player.getInventory().clear();
|
||||||
player.setTotalExperience(0);
|
player.setTotalExperience(0);
|
||||||
player.setExp(0.0f);
|
player.setExp(0.0f);
|
||||||
|
|||||||
Reference in new issue
Block a user