Ensure the page is reset to 0 when performing a search or changing filters. This prevents issues with incorrect page states and improves navigation consistency.
Replaced inline styles with reusable classes for better maintainability. Improved pagination button styling and added transitions to the history table header for a polished user experience. Updated SCSS variables for consistent naming conventions.
Refactored the history buttons to include click handlers in the outer div for better clarity and functionality. Improved the table styling in the history component by adding consistent padding, fixing column widths, and ensuring text overflow handling. Added new CSS variables for table header colors to enhance theming consistency.
Introduced "First", "Previous", "Next", and "Last page" buttons with state-dependent activations for improved navigation. Refactored pagination logic to utilize a constant PAGE_SIZE and adjusted calculations for max page determination. Ensured page transitions and state updates are accurate and consistent.
Refactored the layout for player and punisher avatars by adding a container around usernames and aligning elements vertically. Updated the `getAvatarUrl` method to accept only UUID strings, streamlining its usage. Improved styling for better alignment and presentation.
Updated the width and height attributes of the avatar image in the history component to use consistent integer values (25) instead of "25px". This ensures proper rendering and prevents potential styling issues.
Centralized avatar URL generation with `getAvatarUrl()` method to reduce redundancy and improve code maintainability. Updated relevant components to utilize the new method for cleaner and more consistent implementation.
Adjusted the header height and title text for clarity and consistency in the bans page. Also streamlined avatar image attributes by removing unnecessary units for better HTML standards compliance.
Increased the scroll threshold for activating the header to 5 for better usability. Added a reset for `inverseYPos` to 0 when the scroll position is at the top, ensuring consistent behavior.
Updated the formula for calculating `inverseYPos` to use a 20% reduction approach instead of dividing by 4 and inverting. This ensures a smoother and more proportional adjustment during scrolling.
Updated the schema to include `bans`, `mutes`, `warnings`, and `kicks` as required properties in the `HistoryCount` object. This ensures proper validation and consistency across the API.
Introduced dynamic pagination based on punishment types and counts, retrieved via a new API call. Refactored state management with a centralized `pushState` method and updated button logic in the template to reflect the changes. This improves navigation consistency and user experience.
Enhanced the bans component to retain search state using the History API. Updated the history component to support paginated and filtered data loading based on user input and search terms.
Reduced the width of `.historyReason` and increased the width of `.historyDate` to improve layout alignment. These changes ensure better visual balance and accommodate content more effectively.
Added support for searching and filtering user names using `HistoryService`. Implemented a dropdown for search suggestions with dynamic filtering and selection. Updated UI and styles to accommodate the new input functionality.
Added `ORDER BY time DESC` to ensure that history query results are consistently returned with the most recent entries first. This update improves data clarity and usability for end-users.
Some styling changes for the punishments page. Also changes how the dates are displayed - they should display differently depending on what region you're in.
Introduced a new API endpoint `/history/total` for fetching the total counts of bans, mutes, kicks, and warnings. Added database mapping and DTO classes to support this functionality, along with necessary schema and controller updates.
The database tables are now automatically created
The history lookup now uses a view for names (for simplicity and readability)
The all history lookup now uses a view combining all punishment history for efficiency
Consolidated and simplified imports from '../../api' to clean up the code. This reduces redundancy and improves readability while maintaining functionality.
Redesigned history-related APIs to streamline handling of user and UUID punishments, moving from POST to GET endpoints. Added support for LiteBans database with mappers for retrieving punishment records by name and UUID, and implemented global exception handling for better error reporting. Updated schema paths and added enums (UserType, HistoryType) and a new Gradle dependency.
Moved API files from `sub_api` to `schemas` for better organization. Updated schema references to use `ApiError` instead of `Error`. Adjusted build configuration to include new schema folder in the API generation process.
This new field captures the name of the staff member who removed a punishment. It provides additional traceability and accountability for punishment actions.
Updated API definitions and endpoints to better support punishment history and team queries. Introduced new parameters, schemas, and operations to improve functionality, and reorganized related controllers into appropriate packages.
Modularized OpenAPI definitions by splitting into dedicated files for teams, bans, and errors. Improved backend logging for database connections, CORS configuration, and debugging. Updated application properties to support environment-specific CORS origins and logging levels.
The TeamMemberDto import was unnecessary and not used in the code. Removing it improves code cleanliness and reduces potential confusion. This is a minor optimization with no functional changes.
Replaced static member entries with dynamic rendering using `getTeamMembers` for better scalability. Added caching and data deduplication logic to optimize API calls. This enhances maintainability and reduces redundancy in the team component.
Reorganized database-related code into a dedicated module, added mappings for UUID handling, and updated SQL queries for clarity. Enhanced team members API to use player data directly, ensuring consistency and better handling of UUIDs. Introduced new database table for connection settings and adjusted Gradle configurations for modularization.
Deleted unused `AppModule` to streamline the project structure. Enhanced the `TeamComponent` by integrating team member data from the API and updating its template. Improved the `HeaderComponent` by adding `priority` to the logo image for better performance.
Refactored Angular components to standalone modules, enhancing modularity and reducing dependency on `AppModule`. Updated routes to facilitate lazy loading for improved performance and maintainability. Replaced `platformBrowserDynamic` with `bootstrapApplication` for modern bootstrapping.
Introduce new CSS styles to ensure consistent layout and design for the birthday member section. These styles handle width, padding, text alignment, and font styling for improved visual presentation.
Introduced a new BirthdaysComponent with its corresponding HTML, SCSS, and spec files. Added a route for '/birthdays' in the application and integrated it into the module and routing. This component showcases staff and previous staff birthdays.
Replaced inline styles with a reusable `.teamContainer` class in the team component. This improves maintainability and ensures consistent styling across sections.