Use wood pickup stat instead of achievement

1.12 removed achievements
This commit is contained in:
RoboMWM 2017-05-14 21:45:48 -07:00
parent e2609b8973
commit 37198d09b1
2 changed files with 4 additions and 3 deletions

View File

@ -58,7 +58,7 @@
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.11.2-R0.1-SNAPSHOT</version>
<version>1.12-pre2-SNAPSHOT</version>
<scope>provided</scope>
</dependency>
<!--Worldguard dependency-->
@ -83,7 +83,7 @@
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<version>19.0</version>
<version>21.0</version>
</dependency>
<!--json stuff-->
<dependency>

View File

@ -47,6 +47,7 @@ import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.Statistic;
import org.bukkit.World;
import org.bukkit.BanList.Type;
import org.bukkit.World.Environment;
@ -3559,7 +3560,7 @@ public class GriefPrevention extends JavaPlugin
public static boolean isNewToServer(Player player)
{
if(player.hasAchievement(Achievement.MINE_WOOD)) return false;
if(player.getStatistic(Statistic.PICKUP, Material.WOOD) > 0) return false;
PlayerData playerData = instance.dataStore.getPlayerData(player.getUniqueId());
if(playerData.getClaims().size() > 0) return false;