add discussions URL to readme
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README.md
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README.md
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@ -11,104 +11,6 @@ from administrators, and with very little (self service) effort from players.
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Solve all your grief problems with a single anti grief download, no database,
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and (for most servers) no configuration customization.
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<details>
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<summary>Features list</summary>
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* No database or world backups required.
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* Extremely efficient CPU / RAM usage.
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* Land claims are easy to manage.
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* Players create and manage their own land claims, so you don't have to do it for them.
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* New players get automatic claims around their first chests so they're protected even if they don't know how to create land claims yet.
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* Players who ask for help in chat get an instant link to a demonstration video.
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* Resizing claims and creating new claims is done with ONLY the mouse, no slash commands (slash commands are also available).
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* When a player appears to be building something nice outside his claim, he's warned and shown his claim boundaries.
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* Claim boundaries are easy to see, and don't require any client-side mod installation.
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* Extremely easy-to-remember, single-parameter slash commands for giving other players permissions.
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* Claim subdivision and granular permissions are available to organize towns and cities. [Watch this video](http://www.youtube.com/watch?v=I3FLCFam5LI).
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* It's IMPOSSIBLE to grief a land claim. Watch [this video](http://www.youtube.com/watch?v=RWekSeMi1OE)
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* No building or breaking.
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* No stealing from ANY containers.
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* No sleeping in beds.
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* No button/lever usage.
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* No adjusting redstone repeaters or other configurable blocks.
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* No pushing blocks in with pistons.
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* No pulling blocks out with pistons.
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* No TNT damage (including cannons).
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* No creeper damage.
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* No explosive damage from other plugins, like Extra Hard Mode or Magic Spells.
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* No enderman/silverfish block changes.
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* All doors may be automatically locked (optional, see config file).
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* No killing or luring animals away.
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* No stealing water (e.g. buckets).
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* No trampling crops by players, animals, or monsters.
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* No building overtop, all claims reach to the max build height.
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* No placing or breaking paintings / item frames / armor stands, etc.
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* Fluids will not flow into a claim from outside.
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* No placing blocks via TNT/Sand/Gravel cannon.
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* Pets and death loot are protected.
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* Players can't pick up what another player dropped on death without permission (configurable, of course)
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* All types of pets can be protected everywhere, even outside of land claims (can be configured per-world).
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* Excellent anti-spam protection
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* Warns, then mutes, then may kick or ban spammers (configurable - you choose).
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* Most spammers get only one message out before they're muted.
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* Blocks server advertising (IP addresses).
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* Blocks repeat message spam.
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* Blocks ASCII art (ex. Nyan Cats) spam.
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* Blocks similar message spam.
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* Blocks unreadable (gibberish) message spam.
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* Blocks CAPS.
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* Blocks macro spam (very different messages in quick succession).
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* Blocks login/logout spam, even when the spammer has multiple accounts.
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* Blocks death spam.
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* Blocks bot team spam.
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* Blocks slash command spam, including /tell, /emote, and any more you add.
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* Wilderness Protection and Rollback
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* Fire doesn't spread or destroy blocks.
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* Creepers and other explosions don't destroy blocks above sea level.
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* TNT doesn't destroy blocks above sea level.
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* No planting trees on platforms in the sky ("tree grief").
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* Instant, point and click nature restoration for not-claimed areas. Watch this video.
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* Insanely easy and fast fixes for penises, swastikas, and anything else unsightly.
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* Point at what you don't like and click, and it's fixed. Even from far away.
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* Never accidentally changes blocks inside land claims.
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* No need to investigate who built it, who broke it, or when they did it.
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* Doesn't matter if the griefer built with "natural" blocks, it will still be fixed.
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* No database.
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* No backups.
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* No chunk regeneration (it's dangerous for technical reasons).
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* Fixes bad chunk generations, like floating islands. It will be better than new.
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* Fills holes, even next to water to correct big spills.
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* Smooths noisy terrain.
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* No griefer construction is safe. If it's unnatural enough to be noticeable by players, it will be removed or filled-in.
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* Land claims can't be used as a griefing tool.
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* It's impossible to get a player "stuck" inside a land claim.
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* Land claims beyond the first require a golden shovel.
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* Minimum claim size prevents sprinkling small claims to annoy other players.
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* Max claim allowance grows with time played on the server, and can't be cheated by idling.
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* A simple administrative slash command will instantly remove all of a griefer's claims, no matter where they are.
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* Catches clever griefers.
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* Enhances the /ban command to ban ALL a griefer's accounts (not just his IP address).
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* Logs sign placements.
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* /SoftMute command to shut down chat trolls without them knowing they're beaten.
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* Abridged chat logs make reviewing what happened while you were away super-quick and easy.
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* Automatically mutes new-to-server players who use racial or homophobic slurs.
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* PvP Protections.
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* When PvP is off, no setting fire or dumping lava near other players.
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* Absolutely bullet-proof anti-spawn-camping protection including bed respawns, which requires no configuration.
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* No logging out, stashing items, or using plugin teleportation to escape combat.
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* Optional siege mode, to answer players who hide in their claimed houses to avoid combat.
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* Supports your server growth.
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* Permit players to exchange server currency for claim blocks (requires configuration and other plugins).
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* Grant claim blocks automatically for votes, donations, etc (console command provided, other plugins required).
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</details>
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## Downloads
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- [Downloads](https://dev.bukkit.org/projects/grief-prevention/files)
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@ -116,15 +18,17 @@ and (for most servers) no configuration customization.
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## Help+Support
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- **[Documentation](https://docs.griefprevention.com)** - Information on using Grief Prevention, its range of commands and permissions, configuration parameters, etc.
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- [FAQ](https://github.com/TechFortress/GriefPrevention/issues/752) - Frequently Asked Questions about GriefPrevention.
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- [Issue Tracker (GitHub Issues)](https://github.com/TechFortress/GriefPrevention/issues) - The place to file bug reports or request features.
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- **[Documentation (The Manual)](https://docs.griefprevention.com)** - Information on using Grief Prevention, its range of commands and permissions, configuration parameters, and where you'll find answers to common questions.
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- [Issue Tracker](https://github.com/TechFortress/GriefPrevention/issues) - The place to file bug reports
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- [Discussions](https://github.com/TechFortress/GriefPrevention/discussions) - The place to ask questions and suggest ideas/features
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### Community
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Discussion and community support for GriefPrevention can be found at these sites:
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[#GriefPrevention IRC chat channel on irc.spi.gt](https://griefprevention.com/chat) (dumcord also available)
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[GitHub Discussions](https://github.com/TechFortress/GriefPrevention/discussions)
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[#GriefPrevention IRC chatroom on irc.spi.gt](https://griefprevention.com/chat) (dumcord also available)
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[Grief Prevention on dev.bukkit.org](https://dev.bukkit.org/projects/grief-prevention)
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