Allow any type of Zombie to convert villagers. (#1050)
This commit is contained in:
@@ -54,6 +54,7 @@ import org.bukkit.entity.ThrownPotion;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
import org.bukkit.entity.WaterMob;
|
||||
import org.bukkit.entity.Wolf;
|
||||
import org.bukkit.entity.Zombie;
|
||||
import org.bukkit.entity.minecart.ExplosiveMinecart;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@@ -990,7 +991,7 @@ public class EntityEventHandler implements Listener
|
||||
if (attacker == null)
|
||||
{
|
||||
//exception case
|
||||
if (event.getEntityType() == EntityType.VILLAGER && damageSource != null && damageSource.getType() == EntityType.ZOMBIE)
|
||||
if (event.getEntityType() == EntityType.VILLAGER && damageSource != null && damageSource instanceof Zombie)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user