Refactor boundary checks into unified bounding box (#1126)
This commit is contained in:
@@ -0,0 +1,732 @@
|
||||
package me.ryanhamshire.GriefPrevention.util;
|
||||
|
||||
import me.ryanhamshire.GriefPrevention.Claim;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.util.NumberConversions;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Iterator;
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* A mutable block-based axis-aligned bounding box.
|
||||
*
|
||||
* <p>This is a rectangular box defined by minimum and maximum corners
|
||||
* that can be used to represent a collection of blocks.
|
||||
*
|
||||
* <p>While similar to Bukkit's {@link org.bukkit.util.BoundingBox BoundingBox},
|
||||
* this implementation is much more focused on performance and does not use as
|
||||
* many input sanitization operations.
|
||||
*
|
||||
* @author Jikoo
|
||||
*/
|
||||
public class BoundingBox implements Cloneable
|
||||
{
|
||||
|
||||
/**
|
||||
* Construct a new bounding box containing all of the given blocks.
|
||||
*
|
||||
* @param blocks a collection of blocks to construct a bounding box around
|
||||
* @return the bounding box
|
||||
*/
|
||||
public static BoundingBox ofBlocks(Collection<Block> blocks)
|
||||
{
|
||||
if (blocks.size() == 0) throw new IllegalArgumentException("Cannot create bounding box with no blocks!");
|
||||
|
||||
Iterator<Block> iterator = blocks.iterator();
|
||||
// Initialize bounding box with first block
|
||||
BoundingBox box = new BoundingBox(iterator.next());
|
||||
|
||||
// Fill in rest of bounding box with remaining blocks.
|
||||
while (iterator.hasNext())
|
||||
{
|
||||
Block block = iterator.next();
|
||||
box.union(block.getX(), block.getY(), block.getZ());
|
||||
}
|
||||
|
||||
return box;
|
||||
}
|
||||
|
||||
private int minX;
|
||||
private int minY;
|
||||
private int minZ;
|
||||
private int maxX;
|
||||
private int maxY;
|
||||
private int maxZ;
|
||||
|
||||
/**
|
||||
* Construct a new bounding box with the given corners.
|
||||
*
|
||||
* @param x1 the X coordinate of the first corner
|
||||
* @param y1 the Y coordinate of the first corner
|
||||
* @param z1 the Z coordinate of the first corner
|
||||
* @param x2 the X coordinate of the second corner
|
||||
* @param y2 the Y coordinate of the second corner
|
||||
* @param z2 the Z coordinate of the second corner
|
||||
* @param verify whether or not to verify that the provided corners are in fact the minimum corners
|
||||
*/
|
||||
protected BoundingBox(int x1, int y1, int z1, int x2, int y2, int z2, boolean verify) {
|
||||
if (verify)
|
||||
{
|
||||
verify(x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.minX = x1;
|
||||
this.maxX = x2;
|
||||
this.minY = y1;
|
||||
this.maxY = y2;
|
||||
this.minZ = z1;
|
||||
this.maxZ = z2;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box with the given corners.
|
||||
*
|
||||
* @param x1 the X coordinate of the first corner
|
||||
* @param y1 the Y coordinate of the first corner
|
||||
* @param z1 the Z coordinate of the first corner
|
||||
* @param x2 the X coordinate of the second corner
|
||||
* @param y2 the Y coordinate of the second corner
|
||||
* @param z2 the Z coordinate of the second corner
|
||||
*/
|
||||
public BoundingBox(int x1, int y1, int z1, int x2, int y2, int z2)
|
||||
{
|
||||
this(x1, y1, z1, x2, y2, z2, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box with the given corners.
|
||||
*
|
||||
* @param pos1 the position of the first corner
|
||||
* @param pos2 the position of the second corner
|
||||
* @param verify whether or not to verify that the provided corners are in fact the minimum corners
|
||||
*/
|
||||
private BoundingBox(Location pos1, Location pos2, boolean verify)
|
||||
{
|
||||
this(pos1.getBlockX(), pos1.getBlockY(), pos1.getBlockZ(),
|
||||
pos2.getBlockX(), pos2.getBlockY(), pos2.getBlockZ(),
|
||||
verify);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box with the given corners.
|
||||
*
|
||||
* @param pos1 the position of the first corner
|
||||
* @param pos2 the position of the second corner
|
||||
*/
|
||||
public BoundingBox(Location pos1, Location pos2)
|
||||
{
|
||||
this(pos1, pos2, true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box with the given corners.
|
||||
*
|
||||
* @param pos1 the position of the first corner
|
||||
* @param pos2 the position of the second corner
|
||||
*/
|
||||
public BoundingBox(Vector pos1, Vector pos2)
|
||||
{
|
||||
this(pos1.getBlockX(), pos1.getBlockY(), pos1.getBlockZ(),
|
||||
pos2.getBlockX(), pos2.getBlockY(), pos2.getBlockZ(), true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box representing the given claim.
|
||||
*
|
||||
* @param claim the claim
|
||||
*/
|
||||
public BoundingBox(Claim claim)
|
||||
{
|
||||
this(claim.getLesserBoundaryCorner(), claim.getGreaterBoundaryCorner(), false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box representing the given block.
|
||||
*
|
||||
* @param block the block
|
||||
*/
|
||||
public BoundingBox(Block block)
|
||||
{
|
||||
this(block.getX(), block.getY(), block.getZ(), block.getX(), block.getY(), block.getZ(), false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct a new bounding box representing the given Bukkit {@link org.bukkit.util.BoundingBox BoundingBox}.
|
||||
*
|
||||
* @param boundingBox the Bukkit bounding box
|
||||
*/
|
||||
public BoundingBox(org.bukkit.util.BoundingBox boundingBox)
|
||||
{
|
||||
this((int) boundingBox.getMinX(),
|
||||
(int) boundingBox.getMinY(),
|
||||
(int) boundingBox.getMinZ(),
|
||||
// Since Bukkit bounding boxes are inclusive of upper bounds, subtract a small number.
|
||||
// This ensures that a full block Bukkit bounding boxes yield correct equivalents.
|
||||
// Uses Math.max to account for degenerate boxes.
|
||||
(int) Math.max(boundingBox.getMinX(), boundingBox.getMaxX() - .0001),
|
||||
(int) Math.max(boundingBox.getMinY(), boundingBox.getMaxY() - .0001),
|
||||
(int) Math.max(boundingBox.getMinZ(), boundingBox.getMaxZ() - .0001),
|
||||
false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets bounds of this bounding box to the specified values.
|
||||
* Ensures that the minimum and maximum corners are set from the correct respective values.
|
||||
*
|
||||
* @param x1 the first X value
|
||||
* @param y1 the first Y value
|
||||
* @param z1 the first Z value
|
||||
* @param x2 the second X value
|
||||
* @param y2 the second Y value
|
||||
* @param z2 the second Z value
|
||||
*/
|
||||
private void verify(int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
if (x1 < x2)
|
||||
{
|
||||
this.minX = x1;
|
||||
this.maxX = x2;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.minX = x2;
|
||||
this.maxX = x1;
|
||||
}
|
||||
if (y1 < y2)
|
||||
{
|
||||
this.minY = y1;
|
||||
this.maxY = y2;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.minY = y2;
|
||||
this.maxY = y1;
|
||||
}
|
||||
if (z1 < z2)
|
||||
{
|
||||
this.minZ = z1;
|
||||
this.maxZ = z2;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.minZ = z2;
|
||||
this.maxZ = z1;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum X coordinate of the bounding box.
|
||||
*
|
||||
* @return the minimum X value
|
||||
*/
|
||||
public int getMinX()
|
||||
{
|
||||
return this.minX;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum Y coordinate of the bounding box.
|
||||
*
|
||||
* @return the minimum Y value
|
||||
*/
|
||||
public int getMinY()
|
||||
{
|
||||
return this.minY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum Y coordinate of the bounding box.
|
||||
*
|
||||
* @return the minimum Y value
|
||||
*/
|
||||
public int getMinZ()
|
||||
{
|
||||
return this.minZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the minimum corner's coordinates as a vector.
|
||||
*
|
||||
* @return the minimum corner as a vector
|
||||
*/
|
||||
public Vector getMin()
|
||||
{
|
||||
return new Vector(this.minX, this.minY, this.minZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum X coordinate of the bounding box.
|
||||
*
|
||||
* @return the maximum X value
|
||||
*/
|
||||
public int getMaxX()
|
||||
{
|
||||
return this.maxX;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum Y coordinate of the bounding box.
|
||||
*
|
||||
* @return the maximum Y value
|
||||
*/
|
||||
public int getMaxY()
|
||||
{
|
||||
return this.maxY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum Z coordinate of the bounding box.
|
||||
*
|
||||
* @return the maximum Z value
|
||||
*/
|
||||
public int getMaxZ()
|
||||
{
|
||||
return this.maxZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the maximum corner's coordinates as a vector.
|
||||
*
|
||||
* @return the maximum corner as a vector
|
||||
*/
|
||||
public Vector getMax()
|
||||
{
|
||||
return new Vector(this.maxX, this.maxY, this.maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the length of the bounding box on the X axis.
|
||||
*
|
||||
* @return the length on the X axis
|
||||
*/
|
||||
public int getLength()
|
||||
{
|
||||
return (this.maxX - this.minX) + 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the length of the bounding box on the Y axis.
|
||||
*
|
||||
* @return the length on the Y axis
|
||||
*/
|
||||
public int getHeight()
|
||||
{
|
||||
return (this.maxY - this.minY) + 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the length of the bounding box on the Z axis.
|
||||
*
|
||||
* @return the length on the Z axis
|
||||
*/
|
||||
public int getWidth()
|
||||
{
|
||||
return (this.maxZ - this.minZ) + 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the center of the bounding box on the X axis.
|
||||
*
|
||||
* <p>Note that center coordinates are world coordinates
|
||||
* while all of the other coordinates are block coordinates.
|
||||
*
|
||||
* @return the center of the X axis
|
||||
*/
|
||||
public double getCenterX()
|
||||
{
|
||||
return this.minX + (this.getLength() / 2D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the center of the bounding box on the Y axis.
|
||||
*
|
||||
* <p>Note that center coordinates are world coordinates
|
||||
* while all of the other coordinates are block coordinates.
|
||||
*
|
||||
* @return the center of the X axis
|
||||
*/
|
||||
public double getCenterY()
|
||||
{
|
||||
return this.minY + (this.getHeight() / 2D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the center of the bounding box on the Z axis.
|
||||
*
|
||||
* <p>Note that center coordinates are world coordinates
|
||||
* while all of the other coordinates are block coordinates.
|
||||
*
|
||||
* @return the center of the X axis
|
||||
*/
|
||||
public double getCenterZ()
|
||||
{
|
||||
return this.minZ + (this.getWidth() / 2D);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the center of the bounding box as a vector.
|
||||
*
|
||||
* <p>Note that center coordinates are world coordinates
|
||||
* while all of the other coordinates are block coordinates.
|
||||
*
|
||||
* @return the center of the X axis
|
||||
*/
|
||||
public Vector getCenter()
|
||||
{
|
||||
return new Vector(this.getCenterX(), this.getCenterY(), this.getCenterZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the area of the base of the bounding box.
|
||||
*
|
||||
* <p>The base is the lowest plane defined by the X and Z axis.
|
||||
*
|
||||
* @return the area of the base of the bounding box
|
||||
*/
|
||||
public int getArea()
|
||||
{
|
||||
return this.getLength() * this.getWidth();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the volume of the bounding box.
|
||||
*
|
||||
* @return the volume of the bounding box
|
||||
*/
|
||||
public int getVolume()
|
||||
{
|
||||
return this.getArea() * getHeight();
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies the dimensions and location of another bounding box.
|
||||
*
|
||||
* @param other the bounding box to copy
|
||||
*/
|
||||
public void copy(BoundingBox other)
|
||||
{
|
||||
this.minX = other.minX;
|
||||
this.minY = other.minY;
|
||||
this.minZ = other.minZ;
|
||||
this.maxX = other.maxX;
|
||||
this.maxY = other.maxY;
|
||||
this.maxZ = other.maxZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the size the bounding box in the direction specified by the Minecraft blockface.
|
||||
*
|
||||
* <p>If the specified directional magnitude is negative, the box is contracted instead.
|
||||
*
|
||||
* <p>When contracting, the box does not care if the contraction would cause a negative side length.
|
||||
* In these cases, the lowest point is redefined by the new location of the maximum corner instead.
|
||||
*
|
||||
* @param direction the direction to change size in
|
||||
* @param magnitude the magnitude of the resizing
|
||||
*/
|
||||
public void resize(BlockFace direction, int magnitude)
|
||||
{
|
||||
if (magnitude == 0 || direction == BlockFace.SELF) return;
|
||||
|
||||
Vector vector = direction.getDirection().multiply(magnitude);
|
||||
|
||||
// Force normalized rounding - prevents issues with non-cardinal directions.
|
||||
int modX = NumberConversions.round(vector.getX());
|
||||
int modY = NumberConversions.round(vector.getY());
|
||||
int modZ = NumberConversions.round(vector.getZ());
|
||||
|
||||
if (modX == 0 && modY == 0 && modZ == 0) return;
|
||||
|
||||
// Modify correct point.
|
||||
if (direction.getModX() > 0)
|
||||
this.maxX += modX;
|
||||
else
|
||||
this.minX += modX;
|
||||
if (direction.getModY() > 0)
|
||||
this.maxY += modY;
|
||||
else
|
||||
this.minY += modY;
|
||||
if (direction.getModZ() > 0)
|
||||
this.maxZ += modZ;
|
||||
else
|
||||
this.minZ += modZ;
|
||||
|
||||
// If box is contracting, re-verify points in case corners have swapped.
|
||||
if (magnitude < 0)
|
||||
verify(this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the bounding box in the direction specified by the Minecraft BlockFace and magnitude.
|
||||
*
|
||||
* <p>Note that a negative direction will move in the opposite direction
|
||||
* to the extent that the following example returns true:
|
||||
* <pre>
|
||||
* public boolean testBoxMove(BoundingBox box, BlockFace face, int magnitude)
|
||||
* {
|
||||
* BoundingBox box2 = box.clone();
|
||||
* box.move(face, magnitude);
|
||||
* box2.move(face.getOpposite(), -magnitude);
|
||||
* return box.equals(box2);
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* @param direction the direction to move in
|
||||
* @param magnitude the magnitude of the move
|
||||
*/
|
||||
public void move(BlockFace direction, int magnitude)
|
||||
{
|
||||
if (magnitude == 0 || direction == BlockFace.SELF) return;
|
||||
|
||||
Vector vector = direction.getDirection().multiply(magnitude);
|
||||
|
||||
int blockX = NumberConversions.round(vector.getX());
|
||||
this.minX += blockX;
|
||||
this.maxX += blockX;
|
||||
int blockY = NumberConversions.round(vector.getY());
|
||||
this.minY += blockY;
|
||||
this.maxY += blockY;
|
||||
int blockZ = NumberConversions.round(vector.getZ());
|
||||
this.minZ += blockZ;
|
||||
this.maxZ += blockZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Expands the bounding box to contain the position specified.
|
||||
*
|
||||
* @param x the X coordinate to include
|
||||
* @param y the Y coordinate to include
|
||||
* @param z the Z coordinate to include
|
||||
*/
|
||||
public void union(int x, int y, int z)
|
||||
{
|
||||
this.minX = Math.min(x, this.minX);
|
||||
this.maxX = Math.max(x, this.maxX);
|
||||
this.minY = Math.min(y, this.minY);
|
||||
this.maxY = Math.max(y, this.maxY);
|
||||
this.minZ = Math.min(z, this.minZ);
|
||||
this.maxZ = Math.max(z, this.maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Expands the bounding box to contain the position specified.
|
||||
*
|
||||
* @param position the position to include
|
||||
*/
|
||||
public void union(Block position)
|
||||
{
|
||||
this.union(position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Expands the bounding box to contain the position specified.
|
||||
*
|
||||
* @param position the position to include
|
||||
*/
|
||||
public void union(Vector position)
|
||||
{
|
||||
this.union(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Expands the bounding box to contain the position specified.
|
||||
*
|
||||
* @param position the position to include
|
||||
*/
|
||||
public void union(Location position)
|
||||
{
|
||||
this.union(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Expands the bounding box to contain the bounding box specified.
|
||||
*
|
||||
* @param other the bounding box to include
|
||||
*/
|
||||
public void union(BoundingBox other)
|
||||
{
|
||||
this.minX = Math.min(this.minX, other.minX);
|
||||
this.maxX = Math.max(this.maxX, other.maxX);
|
||||
this.minY = Math.min(this.minY, other.minY);
|
||||
this.maxY = Math.max(this.maxY, other.maxY);
|
||||
this.minZ = Math.min(this.minZ, other.minZ);
|
||||
this.maxZ = Math.max(this.maxZ, other.maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal containment check.
|
||||
*
|
||||
* @param minX the minimum X value to check for containment
|
||||
* @param minY the minimum Y value to check for containment
|
||||
* @param minZ the minimum Z value to check for containment
|
||||
* @param maxX the maximum X value to check for containment
|
||||
* @param maxY the maximum X value to check for containment
|
||||
* @param maxZ the maximum X value to check for containment
|
||||
* @return true if the specified values are inside the bounding box
|
||||
*/
|
||||
private boolean containsInternal(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
|
||||
{
|
||||
return minX >= this.minX && maxX <= this.maxX
|
||||
&& minY >= this.minY && maxY <= this.maxY
|
||||
&& minZ >= this.minZ && maxZ <= this.maxZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains the position specified.
|
||||
*
|
||||
* @param x the X coordinate of the position
|
||||
* @param y the Y coordinate of the position
|
||||
* @param z the Z coordinate of the position
|
||||
* @return true if the specified position is inside the bounding box
|
||||
*/
|
||||
public boolean contains(int x, int y, int z)
|
||||
{
|
||||
return containsInternal(x, y, z, x, y, z);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains the position specified.
|
||||
*
|
||||
* @param position the position
|
||||
* @return true if the specified position is inside the bounding box
|
||||
*/
|
||||
public boolean contains(Vector position)
|
||||
{
|
||||
return contains(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains the position specified.
|
||||
*
|
||||
* @param position the position
|
||||
* @return true if the specified position is inside the bounding box
|
||||
*/
|
||||
public boolean contains(Location position)
|
||||
{
|
||||
return contains(position.getBlockX(), position.getBlockY(), position.getBlockZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains the position specified.
|
||||
*
|
||||
* @param position the position
|
||||
* @return true if the specified position is inside the bounding box
|
||||
*/
|
||||
public boolean contains(Block position)
|
||||
{
|
||||
return contains(position.getX(), position.getY(), position.getZ());
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains another bounding box consisting of the positions specified.
|
||||
*
|
||||
* @param x1 the X coordinate of the first position
|
||||
* @param y1 the Y coordinate of the first position
|
||||
* @param z1 the Z coordinate of the first position
|
||||
* @param x2 the X coordinate of the second position
|
||||
* @param y2 the Y coordinate of the second position
|
||||
* @param z2 the Z coordinate of the second position
|
||||
* @return true if the specified positions are inside the bounding box
|
||||
*/
|
||||
public boolean contains(int x1, int y1, int z1, int x2, int y2, int z2)
|
||||
{
|
||||
return contains(new BoundingBox(x1, y1, z1, x2, y2, z2));
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box contains another bounding box.
|
||||
*
|
||||
* @param other the other bounding box
|
||||
* @return true if the specified positions are inside the bounding box
|
||||
*/
|
||||
public boolean contains(BoundingBox other)
|
||||
{
|
||||
return containsInternal(other.minX, other.minY, other.minZ, other.maxX, other.maxY, other.maxZ);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the bounding box intersects another bounding box.
|
||||
*
|
||||
* @param other the other bounding box
|
||||
* @return true if the specified positions are inside the bounding box
|
||||
*/
|
||||
public boolean intersects(BoundingBox other)
|
||||
{
|
||||
// For help visualizing test cases, try https://silentmatt.com/rectangle-intersection/
|
||||
return this.minX <= other.maxX && this.maxX >= other.minX
|
||||
&& this.minY <= other.maxY && this.maxY >= other.minY
|
||||
&& this.minZ <= other.maxZ && this.maxZ >= other.minZ;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a bounding box containing the intersection of the bounding box with another.
|
||||
*
|
||||
* @param other the other bounding box
|
||||
* @return the bounding box representing overlapping area or null if the boxes do not overlap.
|
||||
*/
|
||||
public BoundingBox intersection(BoundingBox other)
|
||||
{
|
||||
if (!intersects(other)) return null;
|
||||
|
||||
return new BoundingBox(
|
||||
Math.max(this.minX, other.minX),
|
||||
Math.max(this.minY, other.minY),
|
||||
Math.max(this.minZ, other.minZ),
|
||||
Math.min(this.maxX, other.maxX),
|
||||
Math.min(this.maxY, other.maxY),
|
||||
Math.min(this.maxZ, other.maxZ),
|
||||
false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o)
|
||||
{
|
||||
if (this == o) return true;
|
||||
if (o == null || getClass() != o.getClass()) return false;
|
||||
BoundingBox other = (BoundingBox) o;
|
||||
return this.minX == other.minX
|
||||
&& this.minY == other.minY
|
||||
&& this.minZ == other.minZ
|
||||
&& this.maxX == other.maxX
|
||||
&& this.maxY == other.maxY
|
||||
&& this.maxZ == other.maxZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
return Objects.hash(this.minX, this.minY, this.minZ, this.maxX, this.maxY, this.maxZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "BoundingBox{" +
|
||||
"minX=" + minX +
|
||||
", minY=" + minY +
|
||||
", minZ=" + minZ +
|
||||
", maxX=" + maxX +
|
||||
", maxY=" + maxY +
|
||||
", maxZ=" + maxZ +
|
||||
'}';
|
||||
}
|
||||
|
||||
@Override
|
||||
public BoundingBox clone()
|
||||
{
|
||||
try
|
||||
{
|
||||
return (BoundingBox) super.clone();
|
||||
}
|
||||
catch (CloneNotSupportedException e)
|
||||
{
|
||||
throw new Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user