Proactive defense against non-Vanilla items changing claimed parts of
the world without permission. Fixed offline player caching not caching
all the players it should.
Oddly, BOTH the block bucket event and the animal interact event fire,
and cancelling the block event also cancels the animal event. Added a
workaround.
When creative mode player tries to put out a fire without permission, it
APPEARS to succeed to that player, until he logs out and back in. This
works around that by explicitly sending that player a block update for
the fire block, which really hasn't changed.
Interact, teleport. Also a fix for two bugs in 8.6.3 - one in interact
handler, the other during logout when the player hasn't loaded any data
from file yet.
Note: The client will still update the sheep color even when the event
is cancelled. Reconnecting to the server or shearing the sheep (with
/ignoreclaims) will prove the sheep was not actually dyed.
/ContainerTrust now grants permission to farm - use bonemeal on crops,
harvest crops, replant crops. Does NOT allow for planting trees or
grass, or preparing new soil.
Much easier to understand and customize, especially for server owners
who are new to GP and have both survival and creative worlds. Also, a
performance improvement - when claim creation is disabled in a world, GP
will not protect any existing claims in that world.
Used to leave current visualization in place. This is clearer, and
gives players a handy strategy for erasing visualizations when standing
inside a large claim - just point up at the sky and right click.
Disabling this results in a big time opportunity for griefers, who can
just move their land claims around to build without limits. Now it is
always on, so any builds left behind will vanish.
Using multi-faceted strategy to better resolve UUIDs, and do it faster.
Fixed dispensers putting fluids in a neighboring claim.
Automatically deleting claims for worlds which no longer exist.
Streamlined visualization code, hopefully will reduce or eliminate weird
visualizations for VERY big land claims.
Removed option to disallow un-claiming land in creative mode.
Better default for last login date for new players or players who've had
their data deleted or lost.
Admins still see the confirmation for the ban, and notifications for any
auto-bans (with reasons). Players just aren't bothered with the leave
message. Important for spam using lots of different accounts.
Mutes/bans bots used by a human player to send lots of identical
messages using different accounts while varying the message and limiting
message speed to work around anti-spam measures.
Rewrote and retested parts of the plugin to use UUIDs instead of player
names to uniquely identify players. Added data migration code to
convert old data to the new (UUID) format.