Enhanced `DEFAULT_URL_PATTERN` for improved URL detection and added `formatUrl` method to ensure URLs include a valid scheme. Adjusted `formatText` to use clickable and underlined URLs in the configured format. Removed unused imports and cleaned up comments.
Introduced a "local" channel type to restrict chat visibility based on player proximity, configurable via `LOCAL_DISTANCE`. Added channel spy functionality to monitor "local" messages. Updated constructors and configuration to support this new feature.
Updated the filtering logic to correctly handle the "chat.ignorebypass" permission, ensuring players with bypass permission are not excluded due to ignore settings. Adjusted related conditionals in ChatHandler and ChatListener, and refactored patterns without altering functionality.
Added a check to block users from sending mail to players who have ignored them. A message is displayed to inform the sender, ensuring clearer communication and respecting player preferences.
Replaced inconsistent `ReloadConfig` usage with `reloadConfig` across the codebase for better naming consistency. Introduced `ServerName` utility to standardize server name retrieval and improve maintainability. Added logging enhancements for better debugging of muted users and blocked messages.
Refactored chat logic to respect 'chat.ignorebypass' permission for both senders and receivers. This only applies to cases where a user is sending text to another user, checks for login/out messages were not fixed
Added a log statement to capture and log information whenever a message is sent in a custom channel. This includes the player's name, the channel name, and the message content for better monitoring and debugging.
* Implement chat log handler with database support
The code changes introduce the ability to log chat messages. A new ChatLogHandler class has been added that manages the queue of chat log messages, both storing them in memory and writing them to a database. New columns have been added to the database and the interactivity with the database is handled using prepared statements to improve security and performance. The chat messages are deleted from the database after a certain period, which can be configured.
* Add start of VoteToMute functionality in chat system
Implemented VoteToMute system enabling initiated voting for muting a player in chat. This includes creating new classes "ActiveVoteToMute", "VoteToMute", and "VoteToMuteStarter". The "VoteToMute" class handles the voting command logic, it allows players to vote on whether to mute other players. The code also adds a call to register this new command in the main VelocityChat class.
* Replace Object2ObjectOpenHashMap with HashMap
The usage of Object2ObjectOpenHashMap in storing chat logs and the chat log handler was switched to HashMap. This was done to ensure the plugin can be run on proxy as velocity does not include this library
* Add VoteToMuteHelper and enhance ActiveVoteToMute
Implemented a new module titled VoteToMuteHelper to enhance the voting system and augment the user experience. This module enhances the system by providing relevant player suggestions and setting up the mute player. Made updates to the ActiveVoteToMute module to handle potential voters and mute the player if the vote is passed. VoteToMute module is also updated to include the total eligible players. The code is made robust by adding appropriate error checks.
* Enable optional logging in ChatLogHandler
Modified the ChatLogHandler to support optional logging by introducing a new argument in the getInstance() method. This argument sets the logging state during instantiation. This facilitates better flexibility when using the ChatLogHandler across different sections of the code base as logging requirements may differ.
* Add mute vote results sent to Discord and staff presence check
Enhanced the vote-to-mute feature by adding a function that sends the mute vote results to a general channel on Discord. A 'staff presence' check has also been added which prevents the mute vote from being initiated if a staff member is online, instead, it prompts users to directly contact a staff member for help.
* Fix chat log message deletion query
Corrected the SQL query in the `deleteOldMessages` method within `ChatLogQueries.java`. Originally, it was incorrectly deleting newer messages rather than older ones due to an incorrect comparison symbol. It has now been adjusted to properly delete older messages based on the provided duration.
* Add player muted logging and abstract embed building
The update introduces a log entry indicating when a player has been muted due to voting. The embed creation for this process has been isolated and extracted into a separate function. This contributes to better code modularity and organization.
* Implement logging for ChatLogHandler
The ChatLogHandler now includes logging for better troubleshooting and understanding of the server state. Logging triggers when chat logging is disabled, when it starts, and also if there's a failure in saving chat messages to the database.
* Refactor death message display in PlayerListener
The commit refactors the method for displaying player death messages in the PlayerListener class. Specifically, it adds functionality to replace usernames with display names in death notifications. More descriptive death messages with themed colors and icons are now shown.
* Refine ChatPlugin and improve "vote to mute" logic
Modified ChatPlugin to include "thisPlugin" within the ShutdownListener initialization. Additionally, adjusted the mute vote failure message color from green to red in ActiveVoteToMute file and added a condition to return false if there are no votes. Also, made improvements to the pagination logic in the VoteToMuteStarter file. Lastly, improved the chat logging mechanics in ChatLogHandler by adding and refining various log information for capturing action details.
* Update vote validation and argument naming
Updated the method "votePassed" in "ActiveVoteToMute" to consider a scenario where no votes have been made for muting. Also, corrected the argument name from "yesno" to "yesNo" in "VoteToMuteHelper" to match with its name in the command constructor
* Update vote to mute functionality in chat system
Several changes were made to update the vote to mute functionality in the chat system. The threshold for eligible players online for vote has been changed from 10 to 6. In addition, improvements have been made to prevent the vote from ending prematurely. Lastly, feedback messages to users when they cast their vote and an update to the vote start message format have been implemented.
* Update vote-to-mute feature
The vote-to-mute feature is updated to include information about the vote initiating player. Also, the duration to retrieve chat logs increased from 5 minutes to 10 minutes. Lastly, eligible players are now notified live about the voting progress.
* Fix message validation and chat log order
Corrected conditional logic in VoteToMuteHelper to validate messages properly and adjusted sorting of chat logs in VoteToMuteStarter to display in reverse chronological order. The update now accurately verifies the existence of selected messages and presents recent logs first for more user-friendly navigation.
The path to the configuration file that was initially set to the user's home directory has been modified. It has been shifted to "/mnt/configs/ChatPlugin".
Corrected conditional logic in VoteToMuteHelper to validate messages properly and adjusted sorting of chat logs in VoteToMuteStarter to display in reverse chronological order. The update now accurately verifies the existence of selected messages and presents recent logs first for more user-friendly navigation.
The vote-to-mute feature is updated to include information about the vote initiating player. Also, the duration to retrieve chat logs increased from 5 minutes to 10 minutes. Lastly, eligible players are now notified live about the voting progress.
Several changes were made to update the vote to mute functionality in the chat system. The threshold for eligible players online for vote has been changed from 10 to 6. In addition, improvements have been made to prevent the vote from ending prematurely. Lastly, feedback messages to users when they cast their vote and an update to the vote start message format have been implemented.
Updated the method "votePassed" in "ActiveVoteToMute" to consider a scenario where no votes have been made for muting. Also, corrected the argument name from "yesno" to "yesNo" in "VoteToMuteHelper" to match with its name in the command constructor