Send message when Island levels up.
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@ -36,13 +36,13 @@ public class UpgradesGUI extends GUIInventory {
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// Todo - move to handlers, add costs, validation ...
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// WorldBorder
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addButton(10, createMenuButton(Material.GRASS_BLOCK, "Expand The world border", new ArrayList<>(), event -> {
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World islandWorld = CometSkyBlockPlugin.instance().worldGenerator().loadIslandWorld(island.worldName());
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if (islandWorld == null) {
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player.sendRichMessage("<red>Could not load islandWorld. Contact an administrator");
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return;
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}
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WorldBorder worldBorder = islandWorld.getWorldBorder();
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worldBorder.setSize(worldBorder.getSize() + 250);
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// World islandWorld = CometSkyBlockPlugin.instance().worldGenerator().loadIslandWorld(island.worldName());
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// if (islandWorld == null) {
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// player.sendRichMessage("<red>Could not load islandWorld. Contact an administrator");
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// return;
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// }
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// WorldBorder worldBorder = islandWorld.getWorldBorder();
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// worldBorder.setSize(worldBorder.getSize() + 250);
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}));
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// Cobble Gen
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addButton(11, createMenuButton(Material.COBBLESTONE, "Upgrade your cobble stone generator", new ArrayList<>(), event -> {
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@ -65,7 +65,8 @@ public class UpgradesGUI extends GUIInventory {
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player.sendRichMessage(islandMessages.level().requiredXp(), Placeholder.parsed("requiredxp", "<gold>" + xp + "</gold>"));
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return;
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}
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Experience.changeExp(player, player.getTotalExperience() - xp);
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Experience.changeExp(player, - xp);
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player.sendRichMessage(islandMessages.level().upgraded());
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}));
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// Difficulty
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super.decorate(player);
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