auto d3d0aa182d Refactor armor stand spawning logic
Add pitch and yaw values to the spawn packet and use EntityType.ARMOR_STAND for setting the entity type. This change ensures the armor stand is created with the correct orientation and type.
2024-10-20 20:29:38 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
2024-10-20 19:05:26 +02:00
S
Description
A plugin for minigames for the 2024 Halloween event
112 KiB
Languages
Java 100%