Use API references

This commit is contained in:
Len
2022-07-09 12:44:20 +02:00
parent b608668cae
commit 259e806d59
3 changed files with 15 additions and 14 deletions
@@ -1,6 +1,7 @@
package com.alttd.playershops.handler;
import com.alttd.playershops.PlayerShops;
import com.alttd.playershops.api.Shop;
import com.alttd.playershops.api.ShopHandler;
import com.alttd.playershops.config.Config;
import com.alttd.playershops.shop.AbstractShop;
@@ -22,7 +23,7 @@ public class ShopHandlerImpl implements ShopHandler {
@Getter
private final Object2IntMap<UUID> shopBuildLimits;
@Getter
private final Map<Location, AbstractShop> shopLocation;
private final Map<Location, Shop> shopLocation;
@Getter
private final ArrayList<Material> shopMaterials;
@@ -34,7 +35,7 @@ public class ShopHandlerImpl implements ShopHandler {
shopMaterials = new ArrayList<>(); // TODO move into parent method where materials are loaded in.
}
public AbstractShop getShop(Location location) {
public Shop getShop(Location location) {
Location newLocation = new Location(location.getWorld(), location.getBlockX(), location.getBlockY(), location.getBlockZ());
return shopLocation.get(newLocation);
@@ -44,7 +45,7 @@ public class ShopHandlerImpl implements ShopHandler {
return getShop(location) != null;
}
public Collection<AbstractShop> getShops() {
public Collection<Shop> getShops() {
return Collections.unmodifiableCollection(shopLocation.values());
}
@@ -67,24 +68,24 @@ public class ShopHandlerImpl implements ShopHandler {
return shopMaterials.contains(block.getType());
}
public List<AbstractShop> getShops(UUID uuid) {
List<AbstractShop> shops = new ArrayList<>();
for (AbstractShop shop : shopLocation.values()) {
public List<Shop> getShops(UUID uuid) {
List<Shop> shops = new ArrayList<>();
for (Shop shop : shopLocation.values()) {
if (shop.getOwnerUUID().equals(uuid))
shops.add(shop);
}
return shops;
}
public AbstractShop getShopBySignLocation(Location signLocation) {
for (AbstractShop shop : shopLocation.values()) {
public Shop getShopBySignLocation(Location signLocation) {
for (Shop shop : shopLocation.values()) {
if (shop.getSignLocation().equals(signLocation))
return shop;
}
return null;
}
public AbstractShop getShopNearBlock(Block block) {
public Shop getShopNearBlock(Block block) {
BlockFace[] faces = {BlockFace.NORTH, BlockFace.SOUTH, BlockFace.EAST, BlockFace.WEST};
for (BlockFace face : faces) {
if (this.isShopMaterial(block.getRelative(face))) {