Remove leftover debug logging in broadcastNextPhaseStartTime

The debug log statement was unnecessary and likely left in by mistake. This change cleans up the code by removing it, ensuring the method only contains relevant functionality.
This commit is contained in:
Teriuihi 2025-03-01 01:17:58 +01:00
parent afbd1a9f09
commit 816c429346

View File

@ -76,7 +76,6 @@ public class RunningGame implements Runnable {
private void broadcastNextPhaseStartTime(GamePhase currentPhase, GamePhase nextPhase) {
//Remaining time for this phase
Duration duration = phaseDurations.get(currentPhase).minus(Duration.between(phaseStartTime, Instant.now()));
log.debug(duration.toString());//TODO remove debug
if ((duration.toMinutes() > 1 && (duration.toMinutes() % 15 == 0 || duration.toMinutes() <= 5)) && duration.toSecondsPart() < 2) {
if (lastMinuteBroadcast == duration.toMinutes()) {
return;