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5 Commits

Author SHA1 Message Date
Teriuihi fa8d320da9 Refactor and optimize redundant code across the project
Removed unused imports and variables to streamline the codebase. Consolidated lambda expressions and improved formatting for better readability. Simplified methods by removing unnecessary parameters and redundant logic.
2025-03-01 01:22:13 +01:00
Teriuihi 816c429346 Remove leftover debug logging in broadcastNextPhaseStartTime
The debug log statement was unnecessary and likely left in by mistake. This change cleans up the code by removing it, ensuring the method only contains relevant functionality.
2025-03-01 01:17:58 +01:00
Teriuihi afbd1a9f09 Todo removed from tank class since the shield is strong enough now 2025-03-01 01:16:39 +01:00
Teriuihi 5430af2149 Remove completed TODO comments
Cleaned up obsolete TODO comments related to powdered snow mechanics and mage behavior.
2025-03-01 01:16:07 +01:00
Teriuihi ce7297afb8 Refactor flag point update logic for winning team.
Fixed the logic for updating flag point. Ensures correct handling of winning and losing teams by directly iterating through entries. This way points are reduced if a team is no longer "winning".
2025-03-01 01:15:48 +01:00
20 changed files with 39 additions and 72 deletions

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@ -38,7 +38,6 @@ import java.util.stream.Collectors;
public class Main extends JavaPlugin {
private GameManager gameManager = null;
private Flag flag;
@Override
public void onEnable() {
@ -53,7 +52,7 @@ public class Main extends JavaPlugin {
this.gameManager = new GameManager(worldBorderApi);
registerTeams(); //Skipped in reloadConfig if gameManager is not created yet
loadPlayerStats(); //Skipped in reloadConfig if gameManager is not created yet
flag = new Flag(this, gameManager);
Flag flag = new Flag(this, gameManager);
new CommandManager(this, gameManager, flag, worldBorderApi);
//Ensuring immediate respawn is on in all worlds
enableImmediateRespawn();
@ -163,4 +162,4 @@ public class Main extends JavaPlugin {
scheduledExecutorService.scheduleAtFixedRate(runnable, 0, 1, java.util.concurrent.TimeUnit.MINUTES);
}
}
}

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@ -3,16 +3,10 @@ package com.alttd.ctf.commands.subcommands;
import com.alttd.ctf.commands.SubCommand;
import com.alttd.ctf.config.Messages;
import com.alttd.ctf.game.GameManager;
import com.alttd.ctf.team.Team;
import lombok.AllArgsConstructor;
import net.kyori.adventure.text.minimessage.tag.resolver.Placeholder;
import net.kyori.adventure.text.minimessage.tag.resolver.TagResolver;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.List;
import java.util.Optional;
@AllArgsConstructor
public class SkipPhase extends SubCommand {

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@ -4,7 +4,6 @@ import com.alttd.ctf.Main;
import com.alttd.ctf.game.GamePhase;
import lombok.extern.slf4j.Slf4j;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;

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@ -195,7 +195,7 @@ public class Flag implements Runnable {
});
}
LinkedList<Location> particleTrail = new LinkedList<>();
private final LinkedList<Location> particleTrail = new LinkedList<>();
private void spawnTrail() {
TeamColor color = winningTeam.getColor();
@ -324,12 +324,13 @@ public class Flag implements Runnable {
}
Team winningTeam = teamLongEntry.getKey();
teamCounts.forEach((team, count) -> {
teamFlagPointCount.merge(team.getId(), team.equals(winningTeam) ? 1 : -1, (oldValue, delta) -> {
int updatedValue = oldValue + delta;
log.debug("Set count to {} for team {}", updatedValue, team.getId());
return Math.max(updatedValue, 0);
});
teamFlagPointCount.putIfAbsent(winningTeam.getId(), 0);
teamFlagPointCount.entrySet().forEach(entry -> {
if (entry.getKey().equals(winningTeam.getId())) {
entry.setValue(entry.getValue() + 1);
} else {
entry.setValue(Math.max(0, entry.getValue() - 1));
}
});
nearbyPlayers.forEach(teamPlayer -> teamPlayer.increaseStat(Stat.TIME_SPEND_CAPTURING_FLAG));
return true;

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@ -9,7 +9,6 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import java.util.Optional;

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@ -15,7 +15,6 @@ import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.List;
import java.util.Optional;
import java.util.concurrent.ScheduledExecutorService;
@Slf4j
@ -76,7 +75,6 @@ public class RunningGame implements Runnable {
private void broadcastNextPhaseStartTime(GamePhase currentPhase, GamePhase nextPhase) {
//Remaining time for this phase
Duration duration = phaseDurations.get(currentPhase).minus(Duration.between(phaseStartTime, Instant.now()));
log.debug(duration.toString());//TODO remove debug
if ((duration.toMinutes() > 1 && (duration.toMinutes() % 15 == 0 || duration.toMinutes() <= 5)) && duration.toSecondsPart() < 2) {
if (lastMinuteBroadcast == duration.toMinutes()) {
return;

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@ -23,7 +23,6 @@ import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Optional;
@Slf4j

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@ -71,18 +71,17 @@ public class EndedPhase implements GamePhaseExecutor {
return messages;
} else if (topTeams.size() > 1) { // Draw scenario, multiple teams have the same top score
messages.add(miniMessage.deserialize("<yellow>It's a draw! Top teams:</yellow>"));
topTeams.forEach(team -> {
messages.add(miniMessage.deserialize("<team> had <score> captures.",
Placeholder.component("team", team.getName()),
Placeholder.parsed("score", String.valueOf(highestScore))));
});
topTeams.forEach(team -> messages.add(
miniMessage.deserialize("<team> had <score> captures.",
Placeholder.component("team", team.getName()),
Placeholder.parsed("score", String.valueOf(highestScore)))));
addOtherTeamsScore(wins, highestScore, messages);
return messages;
} else { // Single winner
Team winner = topTeams.getFirst();
messages.add(miniMessage.deserialize("<green><team> has won with <score> captures!</green>",
Placeholder.component("team", winner.getName()),
Placeholder.parsed("score", String.valueOf(highestScore))));
Placeholder.component("team", winner.getName()),
Placeholder.parsed("score", String.valueOf(highestScore))));
if (wins.size() <= 1) {
return messages;
}
@ -97,8 +96,8 @@ public class EndedPhase implements GamePhaseExecutor {
wins.entrySet().stream()
.filter(entry -> entry.getValue() < winningScore)
.forEach(entry -> messages.add(miniMessage.deserialize("<yellow><team> had <score> captures.</yellow>",
Placeholder.component("team", entry.getKey().getName()),
Placeholder.parsed("score", String.valueOf(entry.getValue())))));
Placeholder.component("team", entry.getKey().getName()),
Placeholder.parsed("score", String.valueOf(entry.getValue())))));
}
@Override

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@ -36,14 +36,13 @@ public class GatheringPhase implements GamePhaseExecutor {
log.error("Unable to update world border due to missing Flag");
return;
}
gameManager.getTeams().forEach(team -> {
team.getPlayers().forEach(teamPlayer -> {
Player player = Bukkit.getPlayer(teamPlayer.getUuid());
if (player == null || !player.isOnline()) {
return;
}
teamPlayer.resetWorldBorder(player, worldBorderApi, nextPhase, flag.getFlagLocation());
});
});
gameManager.getTeams()
.forEach(team -> team.getPlayers().forEach(teamPlayer -> {
Player player = Bukkit.getPlayer(teamPlayer.getUuid());
if (player == null || !player.isOnline()) {
return;
}
teamPlayer.resetWorldBorder(player, worldBorderApi, nextPhase, flag.getFlagLocation());
}));
}
}

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@ -25,8 +25,6 @@ import java.util.List;
@Slf4j
public abstract class GameClass {
//TODO simple class that does powedered snow
//TODO mage uses up more snowballs shot gun style immediately spawn them when thrown 5 sec or so cooldown? mayb 3
private static final MiniMessage miniMessage = MiniMessage.miniMessage();
private final List<Material> armor;

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@ -12,9 +12,7 @@ public class GameClassRetrieval {
public static HashMap<Integer, List<GameClass>> getGameClassesForAllTeams(GameManager gameManager) {
final HashMap<Integer, List<GameClass>> gameClasses = new HashMap<>();
gameManager.getTeams().forEach(team -> {
gameClasses.put(team.getId(), getGameClassesForTeam(team));
});
gameManager.getTeams().forEach(team -> gameClasses.put(team.getId(), getGameClassesForTeam(team)));
return gameClasses;
}

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@ -2,7 +2,6 @@ package com.alttd.ctf.game_class.creation;
import com.alttd.ctf.game_class.GameClass;
import com.alttd.ctf.game_class.implementations.Engineer;
import com.alttd.ctf.game_class.implementations.Fighter;
import com.alttd.ctf.team.TeamColor;
import lombok.extern.slf4j.Slf4j;
import net.kyori.adventure.text.minimessage.MiniMessage;

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@ -1,7 +1,6 @@
package com.alttd.ctf.game_class.creation;
import com.alttd.ctf.game_class.GameClass;
import com.alttd.ctf.game_class.implementations.Fighter;
import com.alttd.ctf.game_class.implementations.Mage;
import com.alttd.ctf.team.TeamColor;
import lombok.extern.slf4j.Slf4j;
@ -10,8 +9,6 @@ import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.potion.PotionType;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Unmodifiable;

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@ -1,7 +1,6 @@
package com.alttd.ctf.game_class.creation;
import com.alttd.ctf.game_class.GameClass;
import com.alttd.ctf.game_class.implementations.Fighter;
import com.alttd.ctf.game_class.implementations.Tank;
import com.alttd.ctf.team.TeamColor;
import lombok.extern.slf4j.Slf4j;
@ -22,7 +21,7 @@ public class TankCreator {
private static final MiniMessage miniMessage = MiniMessage.miniMessage();
@Contract("_ -> new")
public static @NotNull GameClass createTank(@NotNull TeamColor teamColor) {//TODO add ability to become temp invulnerable (with some particle effects mayb?)
public static @NotNull GameClass createTank(@NotNull TeamColor teamColor) {
return new Tank(getArmor(), getTools(teamColor), getDisplayItem(teamColor),
30, 7, 4);
}

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@ -14,7 +14,6 @@ import org.jetbrains.annotations.Unmodifiable;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.IntStream;
@Slf4j
public class TrapperCreator {

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@ -1,11 +1,9 @@
package com.alttd.ctf.game_class.implementations;
import com.alttd.ctf.game_class.GameClass;
import com.alttd.ctf.team.TeamColor;
import lombok.extern.slf4j.Slf4j;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import java.util.List;

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@ -2,8 +2,6 @@ package com.alttd.ctf.gui;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.Merchant;
import org.bukkit.inventory.MerchantInventory;
import java.util.HashMap;
import java.util.UUID;

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@ -56,9 +56,7 @@ public class DiscordTeam {
}
Member nullableMember = guild.getMemberById(player.getDiscordID());
if (nullableMember == null) {
guild.retrieveMemberById(player.getDiscordID()).queue(member -> {
consumer.apply(role, member);
});
guild.retrieveMemberById(player.getDiscordID()).queue(member -> consumer.apply(role, member));
} else {
consumer.apply(role, nullableMember);
}
@ -83,9 +81,7 @@ public class DiscordTeam {
gameManager.getTeams().forEach(otherTeam ->
member.getRoles().stream()
.filter(otherRole -> otherRole.getIdLong() == otherTeam.getDiscordRole())
.forEach(otherRole -> {
member.getGuild().removeRoleFromMember(member, otherRole).queue();
}));
.forEach(otherRole -> member.getGuild().removeRoleFromMember(member, otherRole).queue()));
member.getGuild().addRoleToMember(member, role).queue(ignored -> kickFromVoiceIfNeeded(member));
});
}

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@ -2,8 +2,6 @@ package com.alttd.ctf.team;
import com.alttd.ctf.game.GameManager;
import com.alttd.ctf.game.GamePhase;
import io.papermc.paper.scoreboard.numbers.NumberFormat;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.*;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
@ -44,17 +42,17 @@ public class TeamScoreboard {
}
protected void setScore(int newScore) {
Objective objective = getOrCreateObjective("teamScores", "<gold>CTF score</gold>");
Objective objective = getOrCreateObjective();
Score score = objective.getScore(team.getLegacyTeamColor() +
PlainTextComponentSerializer.plainText().serialize(team.getName()));
score.setScore(newScore);
}
private static Objective getOrCreateObjective(String internalName, String displayName) {
Objective objective = scoreboard.getObjective(internalName);
private static Objective getOrCreateObjective() {
Objective objective = scoreboard.getObjective("teamScores");
if (objective == null) {
objective = scoreboard.registerNewObjective(internalName, Criteria.DUMMY,
MiniMessage.miniMessage().deserialize(displayName));
objective = scoreboard.registerNewObjective("teamScores", Criteria.DUMMY,
MiniMessage.miniMessage().deserialize("<gold>CTF score</gold>"));
objective.setDisplaySlot(DisplaySlot.SIDEBAR);
}
return objective;
@ -64,11 +62,11 @@ public class TeamScoreboard {
private static PhaseScore phaseScore = null;
private static void updateTime(GamePhase gamePhase, Duration duration) {
if (phaseScore == null) {
phaseScore = new PhaseScore(gamePhase, getOrCreateObjective("teamScores", "<gold>CTF score</gold>")
phaseScore = new PhaseScore(gamePhase, getOrCreateObjective()
.getScore(ChatColor.GREEN + PlainTextComponentSerializer.plainText().serialize(gamePhase.getDisplayName())));
} else if (phaseScore.gamePhase() != gamePhase) {
phaseScore.score.resetScore();
phaseScore = new PhaseScore(gamePhase, getOrCreateObjective("teamScores", "<gold>CTF score</gold>")
phaseScore = new PhaseScore(gamePhase, getOrCreateObjective()
.getScore(ChatColor.GREEN + PlainTextComponentSerializer.plainText().serialize(gamePhase.getDisplayName())));
}
phaseScore.score.setScore(duration.toMinutesPart() == 0 ? duration.toSecondsPart() : duration.toMinutesPart());

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@ -1,3 +1,3 @@
#Sat Mar 01 00:39:55 CET 2025
buildNumber=91
#Sat Mar 01 01:12:24 CET 2025
buildNumber=95
version=0.1