Made DEFAULT_SIZE in GameConfig mutable and ensured it updates dynamically from the configuration. Corrected phase transition logic in RunningGame to prevent potential out-of-bounds errors. Updated capture radius and build version. |
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| gradle/wrapper | ||
| src/main | ||
| .gitignore | ||
| build.gradle.kts | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle.kts | ||
| TODO.md | ||
| version.properties | ||